-Simple Information-Name: Shezmu Dagon
Also known as: The Bloodmist Demon
Age: 20
Species: Ancient Fishman (Sea-Scorpion)
Gender: Male
Loyalty: Pirate
Affiliation: Currently none
Occupation: Navigator/archeologist
Bounty: 0
Specialty: Erosion (he can see the effects of water and temperature on the weather, the ground, and the object, allowing him to date the objects and predict future climate patterns.)
Goals: to kill the celestial dragons and feast on their flesh.
Funds: 0
Level: 6
Posts till next level: 6/15
-Appearance information-Physical appearance: Body:He is 96inches (8ft, 243cm) tall, and weighs 320kg (705lb). He is built in resemblance to a monster, with a curved segmented shell all over his body, tracing over his skin as an exoskeleton. It his muscle structure is chiseled into the armor, as his genetics shaped him to be; a solid mid-build. His skin is a deep mixture of amethyst and ocean blue in color. He is curved and spiked the joints. He has a tail 3m in length, segmented like a scorpions. His fingers and tail all have narrow claws on the ends of them.
Face: His eyes are crimson, with a hunter's slit for a pupil. His tongue is brick red, comes to a tip, and can extend from his mouth 1m. He has no facial hair. His jaw is long, like that of a beast's. He has sharp fangs throughout his mouth. He has ears proportional to his face, in that they are slightly long and pointed.
Hair: His hair is lavender, with some green tint that only shows at the tips. His hair is spiky, but the spikes are large, curved, and blending with the rest of his hair. His hair reaches down to the center of his shoulder blades. They hair maintains its spiky appearance, even when flowing down his back. His hair is almost oily in appearance, but somehow looks dry, making it appear to almost glow.
Non visual information: His skin is both rough and smooth, like the scales of a crocodile, the shell of a crap, or a smoothed piece of granite. He smells like driftwood burning off in the distance. His claws and fangs are smooth and waxy, slick as any polished metal. His skin sounds like the strongest rock, a metal ore yet to be refined perhaps, when struck or scrapped. His breath smells sickly sweet, like an appetizing poisonous fruit waiting for its victim to have a taste.
Extra features: Scars can be seen all over his body, even in an X across his face. Marks of burning chains seared into his flesh, almost black in their crimson color. Small right-angle scars can be seen all over his body, except for his face, showing where they prodded him with rods. His gills can be seen through his neck, between chain scars. These marks, coupled with his size and build intimidate most that come near him; he represents to most intelligent/sentient beings a beast who survived and will continue to survive, which makes them fear his strength. Directly on his chest is the symbol of the dragons, branding him as a slave for all time.
Clothing:He wears purple sandals that are of moderate thickness, made of some mixture of rubber and satin. He wears two platinum earrings that are simple small hoops through his ear. He wears thick black shorts which have been patched together from leather, suede, silk, and denim expertly blended though obviously not made by any company or artist. He wears a silver necklace resembling a chain around his neck with what appears to be a phoenix on it, erupting from the flames. He sometimes wears a dark violet bandana with silver markings on it over the front of his hair.
-Personality information-Personality Overview:The main personality of Dagon is that of a pacifist. A warrior who stands for justice, true justice; justice beyond the government or law. He believes that true moral and emotional understanding, adapting and working with others, and forgiving transgressions is true justice, only eliminating those who cause true harm, as both many marines and pirates do. He believes in righteous revenge, and he believes in self-sacrificial aversion. He understands the necessity of self-defense and protecting one's allies. But generally he does not attack first.
His second personality is altogether different. The "Demon" only exists for self-preservation. This self-preservation manifests in a destructive instinct to kill, destroy, and devour anything in his path. There is no such thing as peace or war, order or chaos. Only destruction exists to the demon. He will never hesitate to strike the innocent, enemies, or even allies. But self-preservation has a certain way of bending his own nature. Those who are so powerful as to prove eternal dominance over him can control him, and even suppress him. This being a given, such a person will maintain control over him until they cease to live, be powerful enough to control him, or is defeated by someone even more powerful, in which case his loyalty would switch, at the very least until his personalities switched again.
Likes, Dislikes, Hopes and Fears:
- Likes Peace
- Likes History
- Likes Clouds
- Dislikes War
- Dislikes Forgeries
- Dislikes Fire
- Hopes for Friends
- Hopes for the collapse of the world government
- Fears Chains
- Fears Blood
-History information-BirthA particularly sadistic celestial dragon decided he wanted to have some entertainment; he decided he wanted to find new slaves for his personal entertainment. At the slave show, he found an mermaid with beautiful bronze scales, which happened to be exceptionally strong; and he also found a fishman which had been trained to be exceptionally strong. He took them to his home, where he forced them to perform for him and do his tasks. One day, he asked the mermaid to provide personal types of entertainment she, even as a slave, adamantly refused; she bit her master in panic, a mistake that lead to Dagon's birth. He decided she was undeserving of any sort of purity and forced her to breed with his favorite fishman, which had stamina and strength that would allow him to torment her for a full month. He observed for both his sick entertainment and to ensure she would not enjoy a minute of it. After her punishment, she was no longer fit for his entertainment and instead forced her to work as a servant until her conception.
ChildhoodAs a child, he served as a puppet for the dragon. Young as he was, he was ripe for training and learning, but he had also not learned how to cope with stress. The dragon would have him i formed of an island and given maps of the waters around it, and he was trained to read and understand them until he could tell the dragon where to find "things of interest" for him to take for himself. He learned how to map the weather and the earth, and he was even able to read books of history in order to find more information. But his mother was often defiant. And every time he was cut or burned until she complied. He never understood why. And then one day, she died.
AdolescenceAfter his mother's death, he wasn't tortured for weeks. He was relieved; he became 13 and there was no more pain or suffering. At that point the dragon decided Dagon was dangerous enough to become his personal lap dog, meant to be a symbol to the slaves. He would protect and serve his master with brutality and cruelty. The boy had no desire to cause any pain, due to his torture. In fact he had grown to hate his master and his friends, the evil celestial dragons. The dragon saw this only as a mark of softness; he decided to toughen up Dagon the hard way. He was ordered to torture, kill, rape, and punish other slaves. He adamantly refused more often than not, being tortured with electricity, fire, and steel lashes until he finally gave in. For 3 years he resisted. He had only performed 30 tasks for the dragon in all of that time. The 31st task was to torture a certain human girl until she died, by skinning her alive and keeping her alive, but just barely, for three days before burning her barely living husk. He refused and told the dragon he would never be so cruel. For 4 months he resisted. The dragon had had enough. He made an example of him. He took him to the slave quarters and chained him, two chains on each limb and 4 on the torso. They heated the chains until they glowed red, and seared them through his armored flesh into the surface of his muscles while prodding him with equally hot metal rods. When the chains had cooled, they'd rip them from his flesh and repeat it on a different part of his body. Whenever he passed out, they'd electrocute him until he awoke. He was not fed, though he was kept hydrated. After 3 weeks of this torment, he snapped. His killer instincts had made themselves prevalent and he laughed maniacally, having no coherent thought, only and instinct to devour and destroy. The girl was in the clearing when they next removed the chains. He grabbed a rod out of a torturer's hand, and pried her chest open. He devoured her flesh, without even killing her first to spare her the pain. When he came too only her head and legs remained. The trauma broke him, splitting his instinct and the insane demon created by the dragon away and inside of the calm pacifistic genius who believed only true evil should be harmed.
EscapeHe no longer resisted his master. He knew the only way to win was to make his master believe he had truly become his. His master started to rely on him for more protection, and eventually recognized his collar was a large weak point. In order to obtain the fullest protection, he needed a guard with no weaknesses. When he had nearly turned 17, having finished 226 assignments in the 7 months he had shown loyalty, the dragon removed his collar. He did not let the opportunity go to waste. On his very first assignment, he fled, jumping from Marejois. The fall would have killed most others, even fishman such as himself, but his armor protected him. He swam as fast as he could and came across a band of priates trying to escape the grandline via the calm belt. A group of fishman pirates.
MaturityHe stayed with the pirates, learning their karate and mixing it with the training from the dragons. He helped them to navigate the calm belt. They never even fought a single sea king. Eventually, they exited into the West Blue. Out there, Dagon no longer needed the pirates and they no longer needed him. They parted on good terms and went their own separate ways.
Relationships with other characters: Health: 100
-Stats-
- Strength: 20%
- Endurance: 20%
- Speed: 20%
- Agility: 10%
- Skill: 70%
- Tactical intelligence: 30%
- Practical intelligence: 70%
- Perception: 20%
- Charisma and leadership: 10%
- Devil fruit control: 0%
110% starting
60% conversion
40% IQ mutation
60% level up
-Equipment List--Abilities-Ability Points: 0AP
Passive traits: Primal Armor (An armor developed to protect from the monsters of the sea. The armor reduces the damage of all attacks that do not pierce or break iron to half their normal amount. The armor neutralizes cutting attacks that do not cut through stone. The armor is temperature sensitive; extreme heat or cold will weaken the armor and neutralize it; however, sensitivity to temperature allows the user to detect and interpret thermal energy within X meters in the air where X is the perception stat; range is multiplied by 5 in the water. This armor also protects against all but the strongest acids, due to natural resistance to the species' own poison.)
Primal Barbs (The ends of his fingers and tail have sharp claws equivalent to iron in strength and sharpness, which are filled with an acidic poison that causes rapid necrosis to all organic matter. Plants and small animals rot away within a post. All other types rot away in 3 posts per 10% endurance. The barbs regenerate each post.) Cured by doctor 50% or higher after 3 posts of treatment, or 1 post at 80%.
Primal Rage (During a state of starvation, fear, blood loss, or exposure to fresh blood when hungry causes both intelligence stats to be reduced by a factor of 10, rounded to the lowest factor of 10; however, strength and agility gain a boost equal to half the total loss each.)
Eel Mutation (+10% to endurance and perception from the genetics given to him by the dragons of the giant eel monster)
Ape Mutation (+10 Strength, +10 skill)
Talents: Juggling
Sewing
Learned skills:Bone Life Return
Fishman Karate
Dragon Death Art (techniques and styles displayed by the celestial dragons' servants, involving methods of the most efficient types of torturing and killing, derived from one's skill and practical intelligence)
Techniques lists:Blood JudoBone Life ReturnSea Slayer Kenpo