Name: Hari Hari no Mi
Type: Logia
Effect: Primary Details: The user of this fruit can create, become, and control glass and ceramics (specifically amorphous ceramics). The glass and ceramics formed are immune to the effects of fire, ice, light, lightning, poison, acid, and etc. Glass is the inverse of rubber in that it is a powerful insulator, and therefor can also strike electricty even with intangibility like rubber, but it is slow to bend and unable to return to its original form once changed; furthermore, this glass is resistant to all cuts after the user relinquishes control of the glass by forming it into an unchangeable state such as a sword, opposite to how rubber is immune to impacts, though the force from a cut may break it nonetheless. Even though it is possible to scratch the glass, it is shallow, ineffective, and create a powerful shrieking sound when done; diamond is sharp and hard enough to bypass this. This is bypassed by haki. The glass made by this user at mastery is the sharpest thing in the world, aside from pressurized water and concentrated light. The user's body can be infused with tangible glass and and diffused later.
Update: Touch effect removed. Due to the knew health system, the sharpness will be calculated by half the devil fruit mastery, which is to say the sharpness of glass shall be a weapon's damage bonus equal to halfthe stat. So if a weapon is made at 85%, it gives +42.5% to skill during calculation. Cutting resistance will be a flat 50% reduction from the attack.
User: Razor D. KingGrowth Curve:0% The eyes of the user become glass. This cannot be changed, though they still function normally. Standard weaknesses.
10% Glass is extremely fragile, being broken by the flick of a finger. Glass can only cut wood and skin. Can create small amounts, no larger than a cubit cubed.
20% The glass can now be colored. Can be created to the amount of a full limb at one time.
30% The glass is now less fragile, being like weak wood. Glass can now cut to the muscle, and through strong wood. Can create two limbs worth of glass.
40% The glass is now the strength of normal glass, somewhere between strong wood and weak iron. The user can turn a single limb into glass. Can create a full body's worth of glass.
50% The glass is now the strength of iron. Glass can now cut through iron and bone. Flash Gear is now available.
60% The user now has the ability two turn two limbs, or the torso and head into glass. Can create 20 bodies worth of glass.
70% The glass can now cut through strong iron and weak steel. The user has full body transformation for posts equal to their mastery divided by ten. Can now create ceramics in equal quantity to glass. Eyes can be controlled like telescopes or binoculars.
80% Can create infinite glass. Can now create ceramics mixed in glass. Glass and ceramics are steel hard.
90% The glass can now cut through the strongest steel.
100% Indefinite intangibility, and now side effects from some, but not all gears cease to take effect (will be stated in the gear). Also, the eyes can now be controlled in their ability to see due to complete mastery of glass, allowing the user to perceive all light from gamma to am radio and increase the magnification of the user's sight. Ceramics can be made indefinitely like glass.
Flash Stain: This gear gives the user the ability to change the properties of the glass to defract, reflect, and refract all light from gamma rays to radio waves. Light can be changed in form to be specific types, with limitations; the spectrum able to be changed is ultraviolet to infrared, unless the light is beyond either end, in which case it can be turned into the extreme of that end. This gear also makes the user completely invisible at will, assuming the user is standing still. In the shade or at night, the user is completely invisible at will, even when moving. In order to make this most effective, all the bodies blood cells are preserved in glass to protect it them from heat, and the same for all the arteries, veins, and MOST of the heat. By refracting light, plasma around the cells boils and increases blood pressure exponentially, granting soru speed. Side effects include two that go away at 100% (susceptibility to poison and bleeding after, as well as heart damage) and two that don't (5% endurance loss for every post active after five posts, and complete blindness for as long as the gear was active). It is important to note the gear cannot be reactivated until the side effects have passed.
Ability Points Cost: