Name: Ember Chilled
Age: 29
Bounty: 121,000,000
Species: Human
Occupation: Captain of the Leviathan Pirates, Former First Mate of the crew
Allegiance: Pirate
Home Village/Ocean: Grand Line
Appearance: Ship: The Great Leviathan; a small black colored ship with tentacles as its front-head.
Ship Flag: A regular Jolly Roger with tentacles over bones and bat wings at the sides of the skull.
Devil Fruit: Shinwa Shinwa no Mi: Model Old One Type: Mythical Zoan
Effect: This fruit is among the most dangerous ones to exist, for it grants the eater the ability to turn into something resembling a great old one. The form of the user in this form varies greatly, but they always have one unifying factor. They are superimposed onto the user, turning the user into a ghostly creature from which the frightful apparition of their mythical zoan form emanates. The user, in Old One Form, may attack with whatever natural weapons their old one form has, or what they would have in normal form. Their normal form is also always vulnerable, even if the Old One form superimposed over their normal form was not (Some old ones appear as wildfires, or intangible rings). The form of the user is always the same for a certain user, but many forms have been documented for this devil fruit. However, a single user can only ever use a single old one form, similar to the models of many devil fruits.
All old ones have a peculiar method of offense. Their very presence disturbs those near them indiscriminately, due to their forms being too bizarre to be held in the normal three dimensions. Thus the shadow of the unknown looms over everyone who can see them or just is within 100 meters of them. This shadow causes people to hesitate, as everyone facing a user of this fruit feels surrounded by innumerable enemies, just waiting to jump out and slay them, unconsciously making them divide their attention between the enemy and nothingness, weakening their reaction speed. However, they can turn off this ability by "lessening" their forms to make themselves truly 3-dimensional again. However, this power can only be on or off. If it is on, it affects everyone nearby. If it is off, it affects no-one.
The actual physical attacks of Old Ones depend on their exact form. Some old ones are not physical entities at all, and thus striking the user is reliant on being able to hit the true form of the user at the center of the Old One. Finally even if the Old One form was composed of an element, the form does not grant the user to control said element. They may only use their form, whatever it is, to attack or otherwise affect their environment. Finally, the user's Old One form may not be larger than a 15 meter diameter hemisphere from the user, and no part of the creature must be outside this hemisphere when the creature is at its full height and size.
The attacks of the old one form cannot cause damage via anything other than physical means, such as touching them with a harmful element or striking them with natural weapons like tentacles or claws. If the form would have non-physical attacks, they simply do not work. For example, looking at Ghatanothoa does not cause petrification.
Old One Form: Aphoom-Zhah; A living conflagration but it is grey colored and freezes anything it touches. As a conflagration has no standard measures, Ember can manipulate the form around the 15 meter diameter however he wants but it has to be connected to his main body all the times.
Special Abilities: Superhuman Speed: Ember is extremely fast, he can run with Soru speeds very easily.
Inhuman Endurance: Ember also possesses inhuman endurance. Superhuman attacks can cause him some damage but he can stand a few before falling.
Inhuman Strength: Ember also possesses inhuman strength. He has half the strength of a person with a superhuman strength.
Learned Techniques (Keep it 1-25): Like Wormus, Ember does not name his techniques. The same applies for his subordinates.
Weapons/Items: N/A