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Karasu(the crow)
Posts : 2095 Join date : 2011-05-15 Age : 31 Location : In your closet
| Subject: Karasu(Ammo) WIP Sun May 15, 2011 10:37 am | |
| Name: Karasu(Ammo) Age:25 Bounty: 250,000,000 belli Species: Human Occupation: Assassin/Ship Wright/Captain(Would rather be called Lord or King.. or just his name) Titles: Best Gunslinger/ Shichibukai Allegiance: Pirate Home Village/Ocean: Dark Isle, Grand Line Theme Song: Be Just or Be Dead Appearance: Silver hair, a noticeable scratch scar on his left check.White skin with light brown eyes, usually wears a Black coat that covers his body to conceal his image, also put on many outfits that consist of the black color. But more then usually he wears a basic black pants and a black coat. His under shirts usually are Dark colored as well, showing an almost dark aura as he walks from all of the things he has on resembling that. 5'11 and well built, 145 pounds (not in a big kinda way simply built). He also wears a clear diamond earing on his left ear, it can only be seen once someone gets near enough to see the small shadows it creates within itself, or the disruption it creates on the area that is technically supposed to be seen through. It can also make tiny amounts of rainbows inside of it if held in the light, but the rainbow is inside the small diamond. The Diamond is held on his ear by hard plastic, as to not rust and maintain itself there. - Karasu when he is out on a mission, minus the black hair:
- Karasu's History:
Born in Dark Isle, an ill-rumored island with a background for Assassins that dates back to 800 years ago, Karasu was the prince and was born with royalty. When the prince turned 9, as off tradition to become an assassin, he was taken from his family and put in special training to become an assassin worthy of being king. But the prince was rebellious, he made a Bargain to the people of the island That if he could defeat the best assassin in the Academy by the time he was 15 he'd never train again. The training he chose was a sharp-shooters. When he left the academy at age 14 he left with a hole in his teachers head -he was shot-. At the age of 18 Karasu went to his first mission assigned by the world Government, he was ordered to kill the entire assassin population in Dark Isle, but he refused. "They've done nothing wrong, they've only done what your government has asked them." The government personnel looked at the prince, "It wasn't a request its an order", Karasu stands up from his chair "If your only here for that then please leave", The men of the world government stands and stares at Karasu. "Your hands will be stained without intention with the blood of all your men,women, and children. When you wake up tomorrow you'll wish it was a dream". He stood up and walked from the room, "Remember me kid, I'm the puppeteer." The prince stood there to think about the words that man said, he returned home to his wife (pregnant), and went to sleep. The following day he woke-up tired and looked at himself with horror as he saw blood Covering his clothes and bed, He ran to the village to find everyone dead, shot and killed. He could tell they struggled to get near the person shooting them, anyone who got close enough was simply shot. Everyone in the streets faced the same direction.. towards his house. He faced the fear that it was him who did this.. he stopped in sheer terror and ran to see his wife, only to see her laying down on the bed, dead. "WHYY!!!, I SHOULDVE KILLED HIM!!, I SHOULDVE KILLED HIIIIIIMM!!" his roar echoed across the now empty island, 2 years later he left Dark Isle with a devil fruit as the only survivor, accepting the past he leaves it behind, with only a scar his wife left him trying to defend herself as a connection to his past, his only goal now, to become a shichibukai and restore his clan to the WG. After he left the island he spent 2 days at sea before his ship crashed into an island,in the island lived an old man that built ships. During the 2 years he stayed with the old man he learned great ship-building techniques making him a great ship-wright. Once he left his seemingly empty island Karasu went straight towards the grand line, his skills were nowhere near the amount needed to travel on his own.. so he immediately tried to find a captain, eventually finding Leo. Their friendship grew to the point where Karasu volunteered to be his first mate, and his shipwright. Karasu's first mission with his captain, was to meet the Anubis Pirates in the island known as Jaya. His captain had mentioned before they worked under the Yonku Anubis, but Karasu didn't believe him.. that was until he saw him in flesh and blood. Once they arrived on the island, Anubis was immediately visible on the beach, allowing one of his crew members to fight a T-Rex.. a very big one. Karasu though, decided to run deeper inside the city, eventually meeting what appeared to be a powerful man fighting a child, Karasu's old habits kicked in and he assisted the child which he assumed was defenseless.. only for it to be later known as a Division Commander with a Wax fruit, Lucas. Karasu and Lucas managed to defeat the enemy known as Mr. Grey, by using his strongest technique Bullet Barrage, while Lucas held him tight to the ground. Just when Karasu thought the battle was over, another face showed itself.. a creepy lady that made Karasu shake in his boots. Her lust for Anubis was almost too much for Karasu. She warned Anubis of her island being in trouble, she was also regarding Anubis like she was talking to an old friend.. this made Karasu a bit anxious. Almost every Division commander was inside that bar, and three decided to leave to take care of a riot outside. While inside Karasu was forced to hear her remarks about Anubis, and her stalker habits.. Karasu fainted. His captain knew that when Karasu woke-up, he would be his usual self and try to avoid the mission, so he tied him up. When Karasu awoke shortly after, he tried to make up an excuse for staying in Jaya, mentioning his aunt was on the island and she needed his help.. of course, Leo instead smacked Karasu and told him he was going with them. By the end of the day, Karasu was dragged into the ship, and was untied when it was already too late to come back. Karasu woke-up to his captain, going outside to check on the ship they were all sailing with Anubis in, it seemed like they were really gong-ho about doing this.. fighting assassins that were probably much stronger then Karasu. He went inside his ship to take a rest, but not before sharing a bit of his history with Leo.. his captain. He told him of the death of his wife, and the scar he has to live with because of it. Leo's reaction was a bit surprised, but decided to leave Karasu with a moment to himself.. a smart move. Karasu later stood up and went to bed, realizing there was going to be quite a bit of waiting for him. Out of the blue came his father, looking for him from his past.. and the only survivor of his old clan. He jumped into the ship when he heard Karasu's heart gradually slow down, this told him he was sleeping. He talked to the captain, allowing him to talk to Karasu on his own for a few seconds.. when he closed the door Yaminoque (Karasus father) put his hand on Karasus head, and put inside of him the knowledge he needed of fighting, and even ideas and theories of Yaminoque, and finally.. Soru. Karasu woke up, with his father gone, and a sudden knowledge he knew he didn't have before. He decided to go outside and test it out on Hibiki, where they had a light sparring match.. Leo of course interrupted, and Anubis threatened he'd get in the middle if the fighting didn't end. Karasu immediately stopped, afraid of what the Yonku and Captain would do to them if they continued. Karasu was also given a shot that day of many diseases, and was given pills for him to drink. The Anubis Pirates finally arrived on the island only to be welcomed by booby traps. After Karasu, Leo, and a wind user that had just recently joined the crew, cleared the landscape of possible traps, Karasu decided to leave. He noticed his strength had outgrown the comfort needed to depend on his captain, and the Yonku Anubis. Karasu knew his goals of becoming a shichibukai were not going to be fulfilled if he kept relying on the Anubis Pirates to protect him.. so he immediately turned around and saluted Anubis, and bid his farewell as he flew with his new vulture into the skies, eventually finding his father.. whom he thought he was dead. With his father Karasu made it back to Dark Isle, only this time they started working together to rebuild the city Karasu deserted. Yaminoque left everyonce in a while and returned with many people, eventually increasing to 1000 assassins under his power. Karasu was later named King of the island, and was put in charge of restoring the Dark Isle name.. with any means necessary. Karasu put back his old laws, and even improved them to try to prevent something like what he experienced from ever happening again. His clan was in a new age, an age where they could not afford to be ordinary assassins.. they had to be the hand of revenge, for those that could not seek it themselves. Karasu then left his father in charge, while he went out on an ordinary mission to kill a man of the evil land lord attribute. When he returned from the mission Karasu found an unbelievable sight, someone was bravely fighting the waves of the grand line on a small boat, by himself. Karasu was a bit spectical at first about leaving him there.. since he was very close to Dark Isle, his home island. In the end, Karasu decided to help the young man and brought him on board. His name was Daiki, and after several tests Karasu had given him, was crowned with the first mate title. Karasu's expectations for Daiki were high, high enough to know he would be the man to help Karasu lead his future crew when he wasn't around. While Daiki was taking care of the crew, Karasu had to get down to his own business.. the business of becoming shichibukai. Karasu's first destination was to attack a future problem with a hie hie fruit, he was in the Bare Fist pirates, the family of the marine he killed were very sad about the death of their father/husband. Seeing the child cry was enough to convince Karasu the man had to die. Arriving on the island Karasu quickly found the man he was looking for, after a quick battle between the two Karasu emerged victorious and allowed him to prey to the heavens before he was executioned. Karasu walked back to his boat, and continued sailing on his own.. he didn't care if the bare-fist pirates would hate the man that killed him, and he didn't care if they wanted to kill him.. his job, was his job. Nobody was left around to see the fight, only a few witnesses saw them START the fight, but they quickly scrambled when their attacks became very easily characterized as aggressive. Karasu went on to his second target, a rookie pirate known as Roko Cloud.. it seemed like he was accused of burning an entire city to the ground. Many townsfolk saw what happened, and many came in asking the Dark Isle for assistance, after hearing of their rumors. Karasu accepted the job of course, and was sent on his way to kill the man responsible for such a tragedy. After arriving in the island Karasu quickly tracked town Roko, seeing him moving out of his ship on his own.. this was almost too good to be true. Karasu attacked him, his father was making sure other people didn't get in the middle. Karasu announced his presence to Roko, and told him the crimes he was being charged against.. but he claimed he didn't do them. Karasu still attacked him and fought till Roko was defeated, however.. Roko convinced Karasu in the last minute that he was innocent, and that he himself was looking for the man responsible. Karasu believed him, seeing that his eyes were not like those of a killer.. and during the battle he felt his anger towards the accusation. Karasu told Roko he had high expectations for him, and left him with two rokushiki techniques from his father Yaminoque. but before he could leave, or even breathe, another challenger appeared.. a Light user. He wanted to fight Karasu, and he accepted. The fight had ended, and the light user had fallen to the ground defeated. Karasu told him that their paths would cross again.. however, unlike before, Karasu was completely wrong on this one.. since he never saw him again. Shortly after Karasu announced himself to the WG through a letter by one of his birds, they asked of him if he wanted to Join the shichibukai ranks.. which he agreed to. A celebration for the moment was made in Marineford, the one place Karasu thought he'd never find himself in. He met all of the shichibukai, including Shiv and Gael.. of course, the most odd one was Gael, since he had brought food into the counter. During that day, Major Payne had volunteered to assure Karasus identity remained a secret to the public eye.. he made sure that no newspaper or article would have neither Karasus name, or face in. This was later a choice Karasu did not take pride in, since who would believe a man claiming to be shichibukai, if he wasn't even known by his name? This would make his missions easier, but he would not be helping the WG by striking terror into the pirates. Shortly after being crowned shichibukai, Karasu returned to his island to rest.. it had been many months before he could even relax on his own bed, the jobs back and forth between oceans had taken the energy out of him. The next day, he went back on the oceans, knowing he'd get a mission soon enough either way. Time had passed since that faithful day, he had gained the title of shichibukai, gaining the WGs trust after telling them of the things he had done in secret, and even turned into a king of his island. After a day in his ship, days earlier he had sent his father to get two bullets from a man, after figuring out that his Devil fruit had an unexpected second ability that one could only gain through experience. Days passed since the father was sent to the mission, and a bird landed on his shoulder.. one that was not his vulture, it was a messenger bird from his father, in its beak were two bullets that fell on his palm, he immediately analyzed them and quickly shot a bullet, one that was the Magma bullet. He learned now that he could use both bullets whenever he needed to. He was that much stronger now. Shortly after gaining his powers, Karasu walked towards Iken's known whereabouts.. it didn't take long for someone to track down someone as famous as a Yonku. Of course, Karasu did his usual routine of trying to show up uninvited, but was soon spotted by his smelling abilities, and his secret division was sent to find him. Kiba tracked him down to a bar, but Karasu soon heard a heartbeat on the top of the bar and decided to leave the area surrounded by beautiful women he paid to follow him. Luke followed his shadow, and soon lead him to Iken, where they had their private chat. Karasu wanted to know if there were any powerful people strong enough to be shichibukai, Iken claimed most of his crewmates were of that calliber, but of course they were not on the market. He soon mentioned Chusie, and with that Karasu thought he left with enough information that he needed. Just as he left on his boat, out of the island, two Unknown pirates attacked Karasu, he put it on himself to fight them off so they wouldn't be a problem to Iken. Karasu was bombarded with some of their combos, but in the end they tried to kill each other.. instead one of them sacrificed the other to Kill Karasu, sending an explosion that would normally destroy an entire small island. Karasu was lucky enough to think quickly and send his Tornado shot on the heart of their attack, sending the pieces of the explosion into the skies and far away from their radius, however the shockwave of the technique sent Karasu flying into the island, his vulture receiving most of the damage, but Karasu walked out of its grip with broken ribs, and bruised muscles. He was about to fight the man seriously, when a member of Ikens crew joined and fought the man. When he arrived karasu didn't even bother asking to continue helping, he had already outdone himself. The man that had the explosive powers had destroyed his ship, so he had to grab on of their submarines and leave the area.. sinking their ship as revenge for them sinking his own. Karasu then received a secret mission from the marines, they wanted Karasu to liberate an island that was infested with pirates. Karasu eagerly agreed.. it seemed like the pirates formed some kind of alliance, three powerful crews got together to make the profit of the island.. Goldberg, was not an island to be taken by pirates as greedy and as cruel as these. With the reports Karasu got about them, it seemed like the pirates were only there for self gain, the villagers meant nothing to them. Karasu was sent alone in the mission, and first attacked the Fishman crew, staging that there was a bomb on the building.. the people ran out of the building once one of the men overheard Karasu talking to himself. When the fishman crew were left on their own, they looked around for the meaning of the riot, only to find Karasu on the benches. Karasu identified himself as the shichibukai Karasu, and killed the fishman after a fierce battle. When the match was finished, Karasu started shooting magma bullets around the stadium, starting a fire on the building made of wood.. it didn't take long for the building to be covered in fire, with Karasu leaving through the crowd in a discrete manner. Soon word got out that the trident den had been burned to the ground, and the other two pirates of bounties 250,000,000 and 270,000,000. Karasu had killed the fishman with a bounty of 260,000,000. Karasu walked towards the next target identifying them through his total silence, and attacked the man that was also a gunner while he was on his own. Karasu and him had a big battle with their pistols, giving Karasu a hard time and eventually hurting Karasu to the extent of affecting his pistol fighting. He agreed to bury him in a peaceful place, and allowed him to die peacefully. He burned that place down, getting rid of all evidence of a fight, and left through the backdoor. Nobody seemed to be around. His vulture took the body of the man and flew towards their ship, eventually leaving Karasu on his own. Finally only one person was left, and Karasu took his time walking towards him, his body was already injured from the previous battle.. he would have to end things quickly. When the opponent showed himself with multiple men, Karasu outnumbered them in bullets and skill, leaving nobody alive.. and their leader frozen. Karasu walked away from the dead body, knowing that finding a man frozen would usually lead to the assumption that a hie hie user did the job. Karasu got to the ship, only to find a woman waiting for him.. this wasn't exactly how he pictured getting back to his ship. The woman called herself Avis, she was supposed to be a shichibukai soon and needed an escort to the holy land, Karasu agreed since the letter she had was signed by Nishki. Karasu then headed in the direction of the holy land, where they crowned Avis a shichibukai and Karasu got out of there soon after. It seemed like every shichibukai had attended but a few.. Gael apparently was removed from office for reasons Karasu didn't know. Time goes by, and Karasu is assigned by Nishki into a second mission, relieving an island of Rookie pirates before they became a nuisance. Time went by, Karasu had defeated the crew known as the PK pirates single handedly, but just as he was about to celebrate his victory.. a call was given to Karasu. Months back Karasu had spent a few moments with a young girl, and he decided to adopt her.. it seemed that she had died. Karasu did not take this well, and left towards his next assignment.. given to him ahead of time, by months. He had to get his crew members together, since he knew the next battle was going to be their toughest yet. Ella remained in his heart, but something grew in Karasu.. now he was a bit colder, but this sudden feeling of hatred would eventually fade. In the months it takes to reach the end of the grand line, Karasu knew he would feel better.. but he also knew his plans for mercy had thinned, to him.. it was the evil in the world that had killed Ella, and he was going to get revenge on her behalf. His vulture knew that Karasus odds of giving a person a second chance, had decreased to the point of near impossibility. During his meeting with his crew, months later, he found that Red, a person she had met a month before, was impregnated with his child.. it seemed like they did something while Karasu was drunk, both of them were wasted. Karasu loved her, but neglected to mention anything.. and during the week they stayed together Karasu thought he was living in a dream world. Red had gotten herself into the island they were meeting in as a vacation spot, they talked and tears rolled down her eyes. When she told Karasu the news, he could not have been happier. One of his goals, to have a family, have already come true.. Erika, his adopted daughter, now had a mother to be with. This time, he was not going to allow his family to be killed by evil. Today, his crew had grown to near organization level, his island was even stronger then it was back when he was young. With the help of everyone, he hoped he could change the world.. by killing one evil mind at a time. Currently, they are meeting together to assist his old captain.. Anubis. Personality:His enemy, The Puppeteer , has become his main focus (hence the reason for leaving the shichibukai). Karasu's new attitude rests around finding the man that murdered his island and the majority of his family. Karasu often tries to find clues and the whereabouts of the man whose face he remembers, and will not stop following him until he gets his revenge. On top of his personal goals, Karasu also has a sort of.. hobby. He has changed the codes of his island almost entirely and made it a strictly 'Get the job that pays well' ordeal. He has become very greedy because of this, and often takes assassin contracts that are questionable by nature in exchange for heavy amounts of gold or money. An example would be killing a good group of pirates without showing them mercy, it's very likely he'd kill every pirate without even worrying about their beliefs or their dreams. However, he still has morals to his contracts.. ironically, even he won't burn down a village or capture slaves for a man, among few other things. This small part of him with morals is largely thanks to Erica. Another small detail is that he won't willingly kill innocent people unless they get in the way. He still tolerates zero crime inside his island (since his daughter still lives there) and believes that his own island is the only truly safe place in the world for her. Erica is the world to him now and lets down the wall of emotions that usually separate him from other people (even his crew mates). His worst aspect is his hobby; he has no problem taking jobs that give him massive amounts of money in exchange for the life of another person (it's become his life). Karasu does have some good in him, after all he refuses to let someone near him die for no apparent reason (like most people). If he so happened to be around when something bad happens he has to troubles, or second thoughts, about helping the person.. unless something suspicious happened around that scene that would leave Karasu to believe it wasn't real (or whatever). If Karasu doesn't have a reason to fight, he wont. His view on justice is now more.. realistic, why save an evil person if he'll just strike again? Karasu would rather shoot the man and save any possible attempts he'll make in the future. It is also needless to say that Karasu has trust issues when it comes to people, so he is always on his guard when around people that are not his little girl Erica. One of his dreams is to have Erica learn how to fight just as he does. Erica has also replaced his old guilt on losing a son.. now he is perfectly capable of hurting or even killing a child if it is needed (By needed I mean the kid is evil, has DF, extc.) Ship: Crews ship in character sheet. Ship Flag: Devil Fruit: Dan'Yaku Dan'Yaku No MiType: Paramecia Ability: Can summon an unlimited amount of Ammunition from his guns. Special Abilities:- Armor Haki: Karasu's techniqus have the passive benefit of hitting logia users, assuming it is involving a physical object (like his bullets). When combined with his bullet techniques, they multiply the current damage by 4. When used with physical techniques, they harden the body part to be harder the a diamond while multiplying the damage by 2. The hardening is usually for attacks, and can't stay on the body part for longer then a post. He can coat his weapon in the black aura, however, and keep it coated passively. - Observation Haki: Karasu's greatest strength is his observation haki. With it he can see from more then 10 miles away clearly. He can also redict ill-intent, and on occasion some techniques. - Curving bullets: Karasu has the unique ability to curve his bullets. - Trigger finger: Karasus trigger fingers can shoot very rapidly. - Advanced Aiming: Karasus Aiming has become legendary. If he can see it, he can hit it. - Hearing recognition: Karasu could recognize everything he hears once he is in Total Silence. In other words, he knows the stuff he is hearing. - Tactical recognition: Karasu is good at tactics in battle. - Acrobatics: Karasu has become a bit.. flexible, although not to the point where his legs can move to the top of his ear and remain that way. He can perform flips in the air and even kick with his leg shooting straight upwards without the need to stretch. The most he could do, that qualifies as flexible, is move his abdomen in a sort of curving position so his hands can touch the ground.. any more then that and he might hurt himself. The main skill that goes with this special ability though, is that his balance increases to its peak. He can run through ropes and easily balance himself on top of a thin pole. This does help in moving out of the way of some attacks, as another technique made specifically for defense. This also helps greatly in his reaction time to techniques, and gives him the endurance to perform rokushiki techniques for hours without stopping or feeling fatigue. However, this doesn't help at all in his ability to take hits, so his body can take damage like an average civilian basically. - Facial expressions: Karasu, as an assassin, has already learned the skills needed to hide his real emotions. Even the best of experts in reading facial expressions would have a hard time finding out what Karasu was actually feeling. This was exercised on a daily basis.. just by keeping a serious face when confronted with the delicacy known as flan, or talking to his crew members and keeping a professional attitude (among other things). To give the ability some examples, Karasu can be angry and look completely cold on the outside.. or be completely cold and look happy as can be. - Information gathering: Karasu has assassins in his island that are sometimes called by den den mushi for information on pirates with bounties. If the bounty is less then 10,000,000 all he would know about them is their name.. since they are obviously not important enough, maybe their face depending on their background story and how they got their bounty. If the bounty is 11,000,000- 100,000,000 he would know normal things, such as their devil fruit.. nothing else after that. If the person has passed 100,000,000 belli then the pirate is considered famous, and Karasu gathers even some small details about their accomplishments, unless they were never documented. (All of the things Karasu could find out from his assassins is limited to how much is put on record, is documented, or the person that has played the character chooses to let the world know about their character, if he is a person that is very secretive Karasu would not be able to know much about them.) Weakness: Loud sounds: if a loud sound is made while in Total Silence the effects double on Karasu. Of course, this weakness only applies when he IS on total silence. Learned Techniques:Bullet Barrage: he fires thousands of bullets in one swing (Can only be done once every 7 posts)(Can fire a maximum of 1000 bullets per pistol) Bullet cannon: he concentrates his shot and fires a special bullet with great strength, capable of downing a house in one blast. ----------- Soru Speed: Karasu perfected soru to the point where he can naturally move its speeds. Soru Image: Karasu uses soru in such a quick manner that an after image is left in the exact position he was before using soru. Although this image lasts only a second. This technique is the basis for Smoke Shadow. This technique can be used like soru. Geppou: Karasu has the ability to run in the air, basically, sort of like jumping and continuing to jump. Geppou by itself can go very fast, but not nearly as fast as Soru. Soru Geppou: Karasu can use a combination of Soru and Geppou to run in the air as fast as Soru, but with Soru limitations of movement and direction. Shigan Rankyaku Tekkai Kami-E Geppou Crab Bullet: shoots 2 powerful bullets curving left and right, attempting to simultaneously Collide in one area. Smoke Bullet: Shoots a bullet that causes a smoke screen. Exploding Bullet: Fires a bullet that explodes on impact. Tornado Shot: Fires 4 bullets curving in such a way that it makes gusts of wind, causing a very severe impact able to destroy even the hardest of metals. The winds of this are like a tornado and can suck things in the air with he technique, if it is lite enough to float or linger in the air. Smoke Shadow: Karasu fires smoke bullets ahead of the opponent, taking away his field of Vision do to the smoke surrounding him. After the attack Karasu Moves around his opponent in soru speeds (Using Soru) leaving only images of his former self behind, while at the same time shooting at the opponent with multiple bullets. Assassins Blood: gives Karasu the ability of his guild, when this stage is activated the mind becomes more alert giving Karasu a much better aiming capacity, as well as increasing his speed, his feelings for pain will not come in until the 5 posts are over. This form is like having an Adrenaline rush, but much more controlled (This technique doubles his speed, and his aiming becomes 100%)(Lasts 5 posts and can only be used once a day) Total Silence:Gives the user the ability to Hear objects from a far away distance. The user closes his eyes and Blanks out his mind, taking away any objects that were seen by the eye and increases his hearing, focusing on the sounds coming from around him, even the faintest ones, or he could focus on one noise increasing the distance but only hearing that one noise, ignoring all the others. Karasu cant open his eyes in this form, if he does he loses the targets noise. He must maintain his eyes closed for it to work. (If he focuses on the area around him he could listen to everything happening within a 50 Meter Radius the instant it happens as if his ears were right on top of it, If he focuses on a Single noise only, and disregards the other sounds, he could listen to someone or something he concentrates on within a 2 mile Radius.) Connection: Steel the Vulture attaches itself to his back, giving him the appearance of an Angel. The Vulture accepts commands such as "Attack", "Defend", "Scout", "Fly", and "Stay" among other things. But only from its master. Stances- Stances are 'Forms' which Karasu takes that allow him to Summon an unlimited amount of a bullet he got a hold of or analyzed, but he can ONLY be in one stance at a time, he can have multiple stances but each can only have ONE type of bullet he can fire. Blizzard Bullet Stance: The crystal bullet is filled with liquid nitrogen that stays at that temperature until the bullet hits something and breaks. But not only that, the liquid nitrogen is put under great pressure inside the bullet, which is very resistant, so when it hits, it makes a small explosion that freezes everything in a 1 meter radius. (actual bullet that was approved, it was sent to Karasu for him to have analyzed it. Given to Karasus Father by Zeta before he sent it via bird.) Magma bullet stance: As the crystal doesn't allow any change of temperature from the things inside, the user doesn't get burned when he holds the bullet. When the bullet hits, it breaks the glass and the magma inside comes out into the target. The magma can burn things and catch them on fire, as well as cause some serious burns to the person that is hit by it directly into the skin. But the amount of magma inside is only a little, so it cant cause that of a disaster, although its powerful. It only affects a 5 centimeter diameter. (actual bullet that was approved, it was sent to Karasu for him to have analyzed it. Given to Karasus Father by Zeta before he sent it via bird.)
Black Diamond Bullet Stance (Awakening): In this stance Karasu's bullets become black diamonds. These bullets are a solidifiedversion of Karasu's will, and move on his command for two posts. Unlike his other bullets, these are also extremely hard, and contrary to the name actually tougher then diamonds. It is not a metal, and because it is a portion of the user's will it is not a mineral either. However, the object does not disappear after being fired, and if someone were to try to find the mineral it is made up off they will find that it isn't from this planet, or has never been discovered yet (for the above stated reason). Weapons/Items:2 pistols (normal) https://theonepiecerp.rpg-board.net/t4532-hidden-assassin-pistols-shadow-and-darknesshttps://theonepiecerp.rpg-board.net/t4330-steel-the-vulturehttps://theonepiecerp.rpg-board.net/t5700-electric-pistolsBullets for Smoke, Explosion. Goals: Raise Erica and find and Kill the puppeteer.
Last edited by Karasu(the crow) on Tue Oct 18, 2016 12:21 am; edited 33 times in total | |
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Posts : 1982 Join date : 2009-02-07 Age : 32
| Subject: Re: Karasu(Ammo) WIP Mon May 16, 2011 1:12 pm | |
| how does the eye ability work and its not really onepiece, | |
| | | Karasu(the crow)
Posts : 2095 Join date : 2011-05-15 Age : 31 Location : In your closet
| Subject: Re: Karasu(Ammo) WIP Mon May 16, 2011 5:33 pm | |
| Edited comment since it kinda embarrassed me >///>
Last edited by Karasu(the crow) on Sat Sep 10, 2011 3:26 am; edited 1 time in total | |
| | | Karasu(the crow)
Posts : 2095 Join date : 2011-05-15 Age : 31 Location : In your closet
| Subject: Re: Karasu(Ammo) WIP Mon May 16, 2011 5:36 pm | |
| took out the eyes if that helps you picture it better | |
| | | nikz200
Posts : 7605 Join date : 2010-02-19 Age : 34 Location : Malaysia
| Subject: Re: Karasu(Ammo) WIP Mon May 16, 2011 10:39 pm | |
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| | | Karasu(the crow)
Posts : 2095 Join date : 2011-05-15 Age : 31 Location : In your closet
| Subject: Re: Karasu(Ammo) WIP Sun Jun 26, 2011 11:23 pm | |
| Edited, he had an Upgrade. | |
| | | nikz200
Posts : 7605 Join date : 2010-02-19 Age : 34 Location : Malaysia
| Subject: Re: Karasu(Ammo) WIP Mon Jun 27, 2011 3:12 am | |
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| | | Karasu(the crow)
Posts : 2095 Join date : 2011-05-15 Age : 31 Location : In your closet
| Subject: Re: Karasu(Ammo) WIP Mon Jun 27, 2011 3:23 am | |
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| | | Karasu(the crow)
Posts : 2095 Join date : 2011-05-15 Age : 31 Location : In your closet
| Subject: Re: Karasu(Ammo) WIP Sat Aug 13, 2011 7:16 pm | |
| I put the pistols i forgot to add many weeks/days ago. Need re-approval to use them. | |
| | | Guest Guest
| Subject: Re: Karasu(Ammo) WIP Sat Aug 13, 2011 7:29 pm | |
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| | | Karasu(the crow)
Posts : 2095 Join date : 2011-05-15 Age : 31 Location : In your closet
| Subject: Re: Karasu(Ammo) WIP Sat Aug 13, 2011 11:56 pm | |
| Sorry for the trouble today, need Re-approval since i made him a captain, gave him a flag, a basic ship, and the title of captain. | |
| | | Guest Guest
| Subject: Re: Karasu(Ammo) WIP Sun Aug 14, 2011 12:44 am | |
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| | | Karasu(the crow)
Posts : 2095 Join date : 2011-05-15 Age : 31 Location : In your closet
| Subject: Re: Karasu(Ammo) WIP Sat Sep 10, 2011 3:38 am | |
| update on profile, he had changed since the Anubis pirates on his personality, and apearence. Also added a mistaken special ability i forgot to put down, his 'aiming' ability. | |
| | | Guest Guest
| Subject: Re: Karasu(Ammo) WIP Sat Sep 10, 2011 4:33 am | |
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| | | Karasu(the crow)
Posts : 2095 Join date : 2011-05-15 Age : 31 Location : In your closet
| Subject: Re: Karasu(Ammo) WIP Sat Oct 08, 2011 3:37 am | |
| Updated, Added his new technique the Smoke Shadow. As well as went into further detail with Total silence, added a link to his DF since this page was lacking it,took away 3 techniques and finally put a picture of Karasu under the Appearance under a spoiler, I also added the special ability Hearing Recognition and went into better detail with each of his special abilities. I also added his weakness since it was something I told a few people in the past, but never actually put it on the sheet, so to make the weakness official I put it under special abilities and in bold. I have not put the shichibukai title since the thread to make it official hasn't been announced yet.
Need Re-Approval. | |
| | | Frog Dragon
Posts : 1274 Join date : 2010-03-26 Age : 29 Location : Blarg
| Subject: Re: Karasu(Ammo) WIP Sat Oct 08, 2011 6:41 am | |
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| | | Karasu(the crow)
Posts : 2095 Join date : 2011-05-15 Age : 31 Location : In your closet
| Subject: Re: Karasu(Ammo) WIP Sun Nov 06, 2011 9:20 pm | |
| Alright, I simply added two stances since he analyzed two bullets he got from his father and sent by a Bird in a short time skip. He gained the two bullets By RP from a PC character named Zatamor, after receiving the bullets Karasus father gave them to a bird from which it went flying towards Karasus Position in the Seas. I put how the brief Time Skip went in the History. I also added his shichibukai title, and gave him a new goal to replace his old one of becoming shichibukai.
need re-approval
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| | | Guest Guest
| Subject: Re: Karasu(Ammo) WIP Mon Nov 07, 2011 12:42 pm | |
| RE RE RE RE RE RE RE APPROVED! GOD DAMMIT STOP ADDING ONTO THIS CHARACTER |
| | | Karasu(the crow)
Posts : 2095 Join date : 2011-05-15 Age : 31 Location : In your closet
| Subject: Re: Karasu(Ammo) WIP Mon Mar 05, 2012 12:44 am | |
| Got the last linked weapon on the list, and the last special ability on the special ability list.
Re-approval would be appreciated | |
| | | GoreFish
Posts : 2909 Join date : 2010-05-01 Age : 30
| Subject: Re: Karasu(Ammo) WIP Thu Mar 08, 2012 4:06 pm | |
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| | | Karasu(the crow)
Posts : 2095 Join date : 2011-05-15 Age : 31 Location : In your closet
| Subject: Re: Karasu(Ammo) WIP Thu Apr 19, 2012 2:15 pm | |
| went into further detail with his techniques so they aren't so vague when i use them, the changes are in red and will be turned back to normal colors after approval is given.
need re-approval. | |
| | | Layman Iconoclast Admin
Posts : 10667 Join date : 2008-07-01 Age : 32 Location : I am everywhere I see everything
| Subject: Re: Karasu(Ammo) WIP Fri Apr 20, 2012 1:59 am | |
| 100% accuracy under any circumstance = hit calling, unacceptable | |
| | | Karasu(the crow)
Posts : 2095 Join date : 2011-05-15 Age : 31 Location : In your closet
| Subject: Re: Karasu(Ammo) WIP Fri Apr 20, 2012 9:32 am | |
| It isn't 100% chance of hitting the target, its 100% chance of whatever he is aiming at and shooting actually being aimed exactly where he wants it to be. I'll C/P explanation from sheet.
-Advanced Aiming: Karasus Aiming has advanced in great ways, giving him a 90% chance of hitting the target he wants to. (not to be confused with auto-hitting the shots are simply aimed at the object he needs to 90% of the time, they don't connect automatically)
^ this turns to 100% | |
| | | nikz200
Posts : 7605 Join date : 2010-02-19 Age : 34 Location : Malaysia
| Subject: Re: Karasu(Ammo) WIP Sat Apr 21, 2012 3:05 pm | |
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| | | Karasu(the crow)
Posts : 2095 Join date : 2011-05-15 Age : 31 Location : In your closet
| Subject: Re: Karasu(Ammo) WIP Thu May 03, 2012 8:09 pm | |
| added the new ear-ring to Karasus appearance to go with shichibukai theme, need re-approval. | |
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