Technique list name: Snake Style
Overview: Snake Style is a hand to hand combat type technique list where the user uses his hands and feet to do damage to an opponents body. In more advanced levels the user can hit pressure points and temporarily paralyze foes. In earlier levels the user uses his hands, fists, and mostly kicks to do damage. He can technically still use his fingers in early levels but they are more for attempting to dislocate joints then anything else. These moves can be used in hybrid form and other humanoid forms with his zoan.
User: https://theonepiecerp.rpg-board.net/t7744-kaizen-shadow-snake-shikkaku-wipHistory: Kaizen learned this fighting style while being held inside his fathers mansion for years. He was taught hand to hand combat by several teachers, and he developed his own little twist of everything.
Techniques:
-Level zero-(use this sheet)
Name: High Kick
Type: Kicking
Description: Kaizen kicks high in the air, the power of this kick is depending on the strength of the kicker.
Effect: Brocken zygomatic bone (side of check bone).
Stat Requirements: 10% strength, 10% agility
Name: Snake Strike
Type: Hand Stabbing
Description: Kaizen uses the tip of his finger to try and dislocate the shoulder once it's hit. This technique requires skill to execute and can dislocate shoulders if the users skill is at 20%, dislocate hips if it's 40%, dislocate knees if it's 60%, dislocate elbows if it's 80%, and dislocate any joint in the body if used at 100%.
Effect: Dislocate joints.
Stat Requirements: 20% skill minimum.
Name: Infinite layered kick
Type: Kicking
Description: Kaizen kicks the air rapidly. Level of speed determines amount of time kicking in a split second. 10% speed= 1 kick, 20% speed= 2 kicks, 30% speed= 3 kicks and extc. This does not cap.
Effect: Brocken zygomatic bone (side of check bone).
Stat Requirements: 10% skill minimum.
-Level one-
Name: Chest Compression
Type: Strike
Description: Kaizen hits the chest of the opponent with efficiency. The strike must be in the sternal area for it to take effect, and it is done with kaizen's fist, elbow, finger, knees, or legs. The opponent should feel shortness of breath (mild depending on the users skill). The effects of this technique crack the sternum, but not break it unless the users skill is twice the amount of the targets endurance. It can also be ignored if the user has armor (unless kaizen can break through said armor) and other obvious defenses. If this technique hits the ribs it will only decrease the endurance by half its intended amount.
Effect: Decreases opponent's endurance, if it connects, by half of the users skill level. If it hits the ribs the technique only takes away 1/4rth of the users skill level (rounded down if the number doesn't end with a 5 or 0).
Stat Requirements: 20% skill minimum.
Name: Charlie Horse
Type: Punching
Description: Kaizen hits the opponents proximal femur/shaft of the femur with extreme accuracy and precision. The technique can't hope to break the femur, not at this level. However, it can slow down the opponent.
Effect: Decreases opponents speed by half the users skill level if it strikes.
Stat Requirements: 20% skill minimum.
-Level four-
Name: Neck Strike
Type: Strike
Description: Kaizen hits the opponent's neck with his palm, fist, fingers, or the area between the first and second digit to try to temporarily take away his breath. This effect can be permanent at a certain point without medical treatment.
Effect: Makes the opponent temporarily stop breathing, about the total amount of skills divided by 20 in posts (so 20% skill is one post). At 100% the opponent is permanently like that. This effect doesn't work on opponents with higher endurance then Kaizen. The opponent does not COMPLETELY stop breathing, which is why they don't pass out, but they do feel weaker. Their endurance decreases by half during this time.
Stat Requirements: 20% skill minimum.
Name: Disarm
Type: Punching
Description: Kaizen punches, or strikes with his finger, an opponent in the shoulder, or wrist, to force a weapon out of their hands. This causes the joint hit, if it's the shoulder, to be dislocated at 20% skill, and the elbow if it's 80% skill. After the attack Kaizen grabs the weapon.
Effect: This causes the joint hit, if it's the shoulder, to be dislocated at 20% skill, and the elbow if it's 80% skill. With the dislocation the grip should be very weak, so the opponent's strength in that arm decreases by half until a doctor pops it back into place. An elbow dislocated will need surgery.
Stat Requirements: 20% skill minimum.
Name: Neck Hold
Type: grabbing
Description: Kaizen grabs an opponent's neck and attempts to 'put him to sleep' while preventing him from making noises. He can also cut an opponent's neck to do the same, if he had 'claws', and accomplish the same thing.
Effect: The one strangled/cut will have a hard time breathing and eventually pass out the longer he is around their neck. A person with 10% endurance passes out that same post, a person with 20% endurance passes out in one post, extc. A person that is cut in the throat will likely die unless treated (they can't speak). A person with more endurance then Kaizen's skill isn't effected.
Stat Requirements: 20% skill minimum.
Name: Gut Punch
Type: Punching
Description: Kaizen punches his opponent's stomach with extreme precision. This can break a rib right on top of the fundus depending on how low or high he aims.
Effect: If the opponent's endurance is less then Kaizen's skill he he will lose half of his strength for (Kaizen's skill /20) posts.
Stat Requirements: 20% skill minimum.
Name: Snake Fists
Type: Punching
Description: Kaizen hits the opponent rapidly with his hands. The amount of punches per 10% skill is two punches in one moment.
Effect: For every 10% in skill Kaizen punches someone two times in one moment, or one move.
Stat Requirements: 10% skill minimum.
-Level Six-
Name: Laying Snake
Type: Defending
Description: Kaizen drops his body to the point where it is near parallel to the ground, in this state a small human body becomes an invaluable cover for him.
Effect: The ability to do this in the middle of a strike depends on Kaizen's agility at the time, a higher agility then the opponents speed means he can do this before the opponent can hit him.
Stat Requirements: 20% agility minimum.
Name: Low Kick
Type: Balance Remover
Description: Kaizen attacks the opponent's feet to put them off-balance, if the attack succeeds the opponent is knocked prone temporarily if their endurance is lower then Kaizen's skill.
Effect: Knocks an opponent prone if it hits and if their endurance is less then Kaizen's skill.
Stat Requirements: 10% skill minimum.
Name: Stomach Punch
Type: Vomit Enabler
Description: Kaizen punches an opponent in the gut, more precisely the exact area the stomach is located for them. When this happens, if Kaizen's strength is equal too or more then the opponent's endurance, they vomit, cringe in pain, and in some cases both plus shock.
Effect: Causes an opponent with more then 20% less endurance then Kaizen's strength to vomit (if this happens their counters are limited that turn, since it's hard to do anything while convulsing), their skill is decreased by half of the users strength level. If it misses and hits another area of the abdomen instead then the opponent's skill is reduced by 1/4rth of the users strength level, and there will be no convulsions.
Stat Requirements: 20% strength minimum.