Name: Jake "Blitz"
Age: 23
Bounty: 0 B
Species: Human
Occupation: Bounty Hunter, Hired Gun
Allegiance: Anyone with money, "It's Pirate Season!" (A marine Den Den Mushi broadcast, open to the public)
Home Village/Ocean: Unknown island in the Grandline
Appearance: Jake is a short yet well built man. After years upon years of training that he can't even remember he gained the body structure of a martial artist: relatively small but packs a punch. He is 1.70 meters tall and weight about 72 kilograms. His chin is quite pointy and sharp, as his ears and his short nose, making modeling impossible. His hair is light brown and is quite messy but short. His eyes are half closed when he isn't in one of his Sleeper seizures, showing his fire red pupils. His limbs are quite long when compared to his body.
When it comes to clothing, Jake walks around with a black leather jacket that is a few sizes bigger than his ideal size, equipped with a few pockets and long sleeves to cover his long arms. Under the jacket he wears a simple white shirt with a tight collar, fitting him perfectly. He wears a pair of dark-blue baggy pants that reach his heels and are tied to his waists with a leather belt. On his feet he wears a pair of black shoes with wide soles.
History: - Spoiler:
A flickering light bulb was activated over a dark room, deep within a secret WG base. Inside the room a man, not older than 35 sat on metal chair that he was strapped to. Normally, the man would have freed himself almost immediately and take the head of those who locked him in the room as a gift, but even he couldn't run away from these captors.
"Agent Blitz!" A deep voice called through a speaker that was hanging above a protective glass window in front of the chair. Behind the window, a man who looked like he was way past his 60's was holding down a button that read "Hold to Speak". the man's code name was Napoleon, and he was wearing a WG uniform decorated with an enormous amount of badges.
"I must say I was surprised when they told me you blew the last mission Agent Blitz. You, after all, never failed in a mission before" Napoleon said with a calm voice that was there to make Blitz feel like Napoleon knew more than he did. "Tell me, what happened? Were you caught unprepared? Were you spotted? Were you tortured?" Napoleon asked, clearly leading to something else.
"None of the above Mr. Napoleon Sir" Blitz said, without a hint of shame in his voice. "Then what was it Blitz?" Napoleon asked, his voice indicating that his patience was running low. "She was just a baby..." Blitz said, remembering the horrible mission he went through only three days ago.
"But you knew that Blitz, you went through the briefing didn't you?" Napoleon asked rhetorically. "This baby was terrible danger to the good name of or government... to think that a pirate would come up with an idea like this, claim that her new born baby is the result of one of the Vice Admirals raping her, RIDICULOUS!" Napoleon shouted. "But who am I to judge if it is a lie or the truth, the baby had to die before the story slipped out so there will be no doubts, and that was your mission Blitz" Napoleon said. "Now tell me, you have already killed an extraordinary amount of pirate scums in your carrier haven't you?" Napoleon asked through the speaker. "Why didn't you kill a DEVIL CHILD THAT WAS SPAWNED AS A RESULT OF LIES UPON LIES?!" Napoleon shouted, visibly furious. "You endangered not only the good name of the World Government but you almost exposed our entire organisation!". Napoleon then turned silent, letting Blitz try to justify himself. But the agent was simply repeating the same sentence he said before, "She was just a baby...". "NOT A BABY!" Napoleon shouted, "A devil, a lie that you were supposed to get rid of! and you failed".
Napoleon then stepped towards a door and entered the room. Blitz saw it happen a thousand times. The punishment for failing in a mission was death. The organisation couldn't risk being exposed and anyone who failed was doomed. "So, when's my funeral?" Blitz asked Napoleon sarcastically. "Oh Blitz, even though you wish to die I can't do that!" Napoleon stated, making a surprised expression appear on Blitz's face for the first time. "You are too good Blitz, the organisation can't afford to lose you. Unfortunately, the organisation deemed your judgement unsuitable for missions, and they put me in charge of changing that" Napoleon said with a smile. He then gestured with his hand and a short man wearing glasses and a lab coat entered the room. "I would have been happy to crush your skull Blitz, but I can't, Sweet dreams Blitz" Napoleon said before leaving the room. The short man then pressed a button on Blitz's chair and a sharp needle was fired out of his handcuffs and into his wrist.
His vision was becoming blurry and he soon dozed off to sleep.
After this event occurred an operation that was going to be named "Planting Disaster" took place. The drugged out and hypnotized Agent Blitz was taken on to one the organisation's disguised ship and was to be dropped on a target island in the depths of the Grandline. Agent Blitz was hypnotized to become a Sleeper Agent. All information about the organisation was erased from his brain and new history and code words were planted in there instead, to allow the organisation to activate their agent at any time. Unfortunately for them, the ship was taken down in a powerful storm and the hypnotizing was disturbed. The organisation was deleted but nothing was planted in Blitz's brain but a fake name: Jake, a last name couldn't be planted in time. Most of the ship's crew was rescued that night, but Agent Blitz was nowhere to be found. All of this happened a year ago.
The first thing Jake can remember was waking up on the beach of a small island called "Coconut Kingdom". He didn't know how he got there or from where, he didn't know why or when, he didn't know anything but his first name. He couldn't have been there for more than a day since the powerful sun would have hydrated him to death, but from the solid imprint he left in the wet sand he was there for at least a few hours, probably 10. How did he know all that? He didn't know but it didn't bother him as much as the splitting headache he was having.
He was hungry and thirsty, but it seemed that he had nothing on him other than his cloths. This was problematic, but he figured he'll probably think straighter with a full stomach. He got up and marched towards a nearby village.
He found his way into a local bar and asked for food and water that he couldn't pay for. When it was time to pay and leave, Jake was in trouble. The bartender was furious, but fortunately for Jake, the bar was soon attacked by a small pirate crew. The crew took control of the bar and tactically emptied it from all of it's content before their captain got a handful of the bartender's beautiful daughter's good parts and left. It was Jake's perfect chance of escaping but he felt sorry for the bartender and furious at the pirates, he had to help. For some strange reason, Jake felt that he could take care of the entire crew by himself, something most rational people wouldn't dare to think. He himself didn't understand it, but he made a deal with the bartender. The bartender will supply him with food and drinks and in return, Jake will get rid of the crew that was leeching him and his daughter.
Jake found his way to the crews ship. He had no weapons with him, but his weird instincts told him that he could take care of the crew with what he had, which was a pair of jars filled with his own piss and a sharp belt buckle. He stormed the ship, acting purely on instinct. His instincts were far more complicated than those of other people, as if he was used to defeating pirate crews for all of his life. He manged to take control of a pair of pistols after distracting their owners with the special jars. From there on, the battle was over.
After earning his food and drinks for as long as he was on the island, Jake was off to building his life. He was still having the weird thoughts that he never could control. He protected the bar for a month and after the rumor about him spread around the island he became the hired gun of all of "Coconut Kingdom". But it wasn't enough. He was desperate to figure out where did he come from, why he couldn't remember it, and why was he having all of those weird skills. He left the island after living on it for almost a year to travel the world and attempt to solve that mystery. He became a bounty hunter, earning his living out of capturing weak pirate crews and selling them for their low bounties since it was the only thing he knew how to do, and because he had a weird need for fighting pirates.
Personality: Jake is a discreet man. His past as a secret WG agent haunts his mind even when he can't remember any of it. Keeping his cards to himself makes him feel safe, a feeling that he can't even explain, it just does. This habit of not trusting almost anyone, along with a long list of other unexplainable habits, are a result of the training he went through in his past. He is constantly making sure he is well armed, planning escape routes from wherever he is in case trouble occur, studies people's behavior to spot weaknesses, and many more weird actions, without ever knowing why he does those things, a fact that depresses Jake most of the time.
Even though he is riddle wrapped with an enigma, he can still socialize and even befriend others on rare occasions. He constantly tries to fight his weird instincts and build a personality that is completely his own: trying to talk as much as he can and share as much as he can, but most of the time his instincts get the best of him and he returns to his sleeper mode.
Ship: A small boat designed to host one man at a time.
Ship Flag: A white cloth sheet that has the words: "Hired gun" with a Den Den Mushi number on it.
Devil Fruit: None
Type: Effect: Special Abilities: Sleeper Agent: As a result of a weird and unknown accident in his forgotten past Jake became a sleeper agent. His entire past, including his hard and painful training and every assassination he ever committed are buried deep within his subconscious with a wall of hypnotism protecting them. As a result, Jake has no knowledge of his true abilities, but he does have access to some of them. Whenever the adrenaline levels in Jake's body reach a certain level, an event that occurs whenever Jake is in danger, trouble, is hurt, surprised or excited, he enters a weird Sleeper Mode. While in this mode, Jake acquires a portion of his lost abilities through complicated reflexes, making him fight like a professional without knowing what he is doing.
Fighting Skills: When it comes to fighting, Jake can be a powerful opponent in all ranges. While in his Sleeper Mode, Jake gains access to his lost skills, which allow him to be almost as deadly as he was before the accident. He is moderate when it comes to fighting with bare hands, being able to defeat weak opponents with basic kicks and punches, but his true skills lie withing the boundaries of armed fighting. While using his weapons, Sascha and Natascha, which are probably similar to the weapons he used when he was a WG agent, his true power is revealed. He is dead accurate when using his pistols, able to fight in long ranged battles with ease. In medium range he can use his chains to bind and strangle the opponent while still being able to shoot, and in the short range, he can cover himself with powerful kicks and the use of his chains, which he can operate like a true master.
Physical Prowess: Jake has gone through an endless amount of training as a former WG agent and while his mind forgot all about it, his body still remembers. He is stronger than any average person. His powerful kicks can create cracks in stone and cause great damage to bones and their internal surroundings. He is faster than most, being able to run like professional runners without tiring himself too much. He is quite flexible and acrobatic, being able to pull high and long jumps along with a few gymnastic stunts such as somersaults, as well as performing various parkour-like moves..
Learned Techniques (Keep it 1-25): Breathtaking Kick: Jake will either kick or knee his opponent's chest, making their lungs expel their air supply, leaving them weak and short of breath. This technique is usually followed by Choke Point.
Choke Point: Jake will wrap a chain around his target's neck, tightening it to choke the enemy. When combined with the Breathtaking Kick, this technique becomes twice as deadly.
Imperial Bind: With a series of quick and accurate movements Jake will wrap his chains around a target several times before pulling his arms back and tightening the knot, binding the target. The force that is required to break the knot is much stronger than the force Jake needs to put out to hold it together, making an escape very difficult. The escape can be made even more difficult by binding limbs to limbs and so on. After the target is trapped, all Jake needs to do is pull the trigger on one of his guns to end the fight.
Barbed Defense: By surrounding his body with chains and moving them with great speed Jake can block incoming attacks. If the attack was to be a close range attack, Jake can follow with Chain Cage to bind the attacker.
Iron Snake Bite: By using the chains as whips, Jake can attack targets who are up to five meters away from him with cracking chain whips.
Limbo Dodge: By bending his body in angles that seem impossible to achieve, thanks to his flexibility, Jake can dodge incoming attacks such as punches and sword swings with ease after noticing them with his great instincts.
Slide Skating: By lunging forward or sprinting and then stopping, Jake can slide on the ground for a few meters, giving him just another way to move around the battlefield.
Weapons/Items: Sascha and NataschaCharacter Flaws: Jake has to fight his mind all the time, trying to overpower the agent thoughts and live a normal life once every few hours, a task that is not easy.
Goals: Solve the puzzle of his past and find out his true identity.