| Shindo Shindo no mi | |
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Hohei
Posts : 73 Join date : 2014-04-04
| Subject: Shindo Shindo no mi Sun Apr 20, 2014 2:48 pm | |
| Name: Shindo Shindo no mi (Vibration Vibration fruit) Type: Parmecia Effect: The user of this fruit can vibrate their bodies for a large variety of purposes. It can heat up the limbs themselves and add to the physical impact of attacks. User: Shinichi D Kuroda Growth Curve: 0%- No ability at all 10%- Can vibrate fist or foot only. Only useful for normal punch that deals slightly more damage than it would. 20%- They can vibrate half of a single limb eg: the elbow of the right arm to the fist. On average, a normal punch from a normal human would be enhanced enough to crack concrete. Vibrations can also be utilised as a few weak techniques. 30%- Can vibrate whole limbs. This also makes techniques slightly stronger. On average a normal human could now break concrete with these techniques. 40%- More areas can be vibrated, this leads to more variety for techniques eg: vibrating his torso for some kind of body slam attack. 50%- Speed gear unlocked- he is able to Vibrate his whole body enough to speed up his molecules, this makes him much faster, he is at soru speeds. His fists move so fast that it adds to the impact, Speed gear enhanced blows from normal humans can dent steel. This form is very painful and exhausting and depends on the users endurance. For normal people it would only be good for a single attack and only on the moment of impact, any more would cause them to pass out from the pain. Speed gear costs 10% endurance, 10% agility and 10% speed after each use and each use lasts a post and has a cooldown of another post. 60%- His techniques are now much stronger. A normal human can dent steel w/o speed gear. With Speed gear it breaks Steel. 70%- The speed gear does not put as severe a toll on the user. It hurts less but is still tiring -5% endurance loss. 80%- Flame gear unlocked- He can vibrate his molecules enough for them to combust and light on fire. However he is not immune to the fire and it can harm him. It produces enough fire to completely cover the area being vibrated and the fires burn bright enough to melt through steel. At this point only up to two limbs can be ignited. Flame gear costs 10% endurance with each use and each use lasts the attack it is used for. 90%- Stronger impact. Normal humans can break steel without speed gear. With speed gear they can break through walls with the air generated from their punches, not the punches themselves. If one where hit the ground the shockwave would spread over 50m, but it would only be effective over a tenth of this. Speed gear is not as tiring -5% loss in agility and speed. 100%- Can use more techniques and can combine speed gear with flame gear. It is at this level he is at his strongest, he can vibrate his entire body enough to ignite it and he can focus his vibrations are much more powerful when focused into a small area. Flame gear hurts less -5% endurance cost. However igniting his whole body costs 10% endurance.
Ability Points Cost:
Last edited by Hohei on Sun Apr 27, 2014 2:29 pm; edited 10 times in total | |
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Cobdogred Admin
Posts : 2934 Join date : 2011-01-06 Age : 33 Location : In a galaxy far far away
| Subject: Re: Shindo Shindo no mi Sun Apr 20, 2014 5:03 pm | |
| Give a little more detail as to what the power does at a certain level. Examples of what it could do at the internals would help out a lot. | |
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Hohei
Posts : 73 Join date : 2014-04-04
| Subject: Re: Shindo Shindo no mi Sun Apr 20, 2014 5:20 pm | |
| Would you like me to update the Effect section or the growth curve section with this information? Sorry if it's a stupid question but I need to make sure. | |
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Cobdogred Admin
Posts : 2934 Join date : 2011-01-06 Age : 33 Location : In a galaxy far far away
| Subject: Re: Shindo Shindo no mi Sun Apr 20, 2014 5:32 pm | |
| It's no problem. All I want is the growth cruve, specific examples of what it can do at what percentage. For example does it allow him to crack stone or dent steel at a certain level. | |
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Hohei
Posts : 73 Join date : 2014-04-04
| Subject: Re: Shindo Shindo no mi Sun Apr 20, 2014 6:07 pm | |
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Cobdogred Admin
Posts : 2934 Join date : 2011-01-06 Age : 33 Location : In a galaxy far far away
| Subject: Re: Shindo Shindo no mi Sun Apr 20, 2014 8:54 pm | |
| I need a little more detail on the gears. Is the speed gear equal to soru? How much flame and hot of flame can he produce with flame gear? Is that something like Sanji's Diablo attack? You'll need to add post limits to the gears as well as after effects, kind of like how Luffy would be tired or get small after using his abilities.
Finally you need more details as to what the fruit can do at the higher levels like 80%, 90%, 100%. What kind of damage can it do? Will it do AOE level attacks or is it limited to close range? | |
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Hohei
Posts : 73 Join date : 2014-04-04
| Subject: Re: Shindo Shindo no mi Mon Apr 21, 2014 12:45 pm | |
| I've edited everything except the question at the end. I don't know what AOE means | |
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Aidoneus Admin
Posts : 832 Join date : 2013-02-05 Age : 27 Location : Powell
| Subject: Re: Shindo Shindo no mi Mon Apr 21, 2014 12:58 pm | |
| AOE means Area Of Effect.
Example, I throw a grenade. 15m death radius, 45m damage radius. Both of those are the area of effect for this weapon. Or another example.
Whitebeard stomps the ground trying to hit akainu. Akainu dodges. Whitebeard uses the gura gura no mi's power to create a tremor blast, which is AOE damage, which hits akainu and sends him flying.
I think you get it, but for good measure, here is one more. Ace throws a fireball at you. You sidestep, then it turns into a fireball the size of mount rushmore. AOE damage. | |
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Cobdogred Admin
Posts : 2934 Join date : 2011-01-06 Age : 33 Location : In a galaxy far far away
| Subject: Re: Shindo Shindo no mi Tue Apr 22, 2014 3:52 am | |
| All I want to know, at 100% what is the maximum damage the user can do? What's the range of damage if he punched the ground? | |
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Hohei
Posts : 73 Join date : 2014-04-04
| Subject: Re: Shindo Shindo no mi Tue Apr 22, 2014 2:32 pm | |
| The damage dealt at 100% is the same as with 90%. Added in AOE | |
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Cobdogred Admin
Posts : 2934 Join date : 2011-01-06 Age : 33 Location : In a galaxy far far away
| Subject: Re: Shindo Shindo no mi Tue Apr 22, 2014 10:36 pm | |
| Switch the 10% to 20% and add a weaker boost for the 10%. The amount of techniques is more or less determined by level so put some detail into 40% and 100% like what he can do at that point.
Speed gear needs to have a speed, I'd suggest soru level. We still need effects and time limits from the gears. An example would be like 10% endurance for every user of speed gear with three turns per use and 20% endurance per use of flame gear with five turns per use. You can decrease the effects as they % goes up. | |
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Hohei
Posts : 73 Join date : 2014-04-04
| Subject: Re: Shindo Shindo no mi Wed Apr 23, 2014 2:31 pm | |
| Edited. The speed of Speed gear depends on the speed of the user, it would be soru level speed for some but less or even more for others, although only for people who already have speed rivaling soru level. | |
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Cobdogred Admin
Posts : 2934 Join date : 2011-01-06 Age : 33 Location : In a galaxy far far away
| Subject: Re: Shindo Shindo no mi Wed Apr 23, 2014 6:04 pm | |
| Your fruit doesn't have to be nerfed. I would suggest lessening the effects of the gears as the % goes up. Soru at 50% is a good deal and a good standard for soru like gears. | |
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Hohei
Posts : 73 Join date : 2014-04-04
| Subject: Re: Shindo Shindo no mi Thu Apr 24, 2014 3:30 pm | |
| Gave soru speed to Speed gears. Lessened stat decreases from Speed gear. | |
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Karasu(the crow)
Posts : 2095 Join date : 2011-05-15 Age : 31 Location : In your closet
| Subject: Re: Shindo Shindo no mi Thu May 01, 2014 9:54 pm | |
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Hohei
Posts : 73 Join date : 2014-04-04
| Subject: Re: Shindo Shindo no mi Sat May 10, 2014 5:09 pm | |
| Can this please be moved to Taken Devil Fruits? | |
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| Shindo Shindo no mi | |
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