[Introduction]
Long ago, in the distant land of Generica, a small village full of peasants fell under attack from a group of roving bandits. Having no warriors in their village, they hired a group of fighters to protect them. They had no money to pay their heroes, but promised them a treasure map if all went well.
[Rules]
To start, pick your first class, weapon, and skill. Don't worry about character's, you will just be represented by your username. The actual game is similar to D@D. Where I am the Dungeon master, and you are the hero's. Your choices will always be ATTACK, DEFEND, SPECIAL, FLEE, or you can make a custom action where I'll figure out any damage values and such as needed. Each hero's actions will effect the entire group, so if one person decides to fight insted of running away. A fight will begin. But if hero #1 wants to fight and hero #2 wants to hide. Then hero #2 will still hide, but is in risk of getting attacked. When using custom action's, anything within reason is aloud. So don't expect to go 3rd gear luffy on everyone. So you can use a barage of arrows looking for a double damage insted of a normal attack. But looking for double damage will not always work. I will roll a dice every time you do a action, I will then share what I rolled and share a result. The dice works like this. Numbers closer to 1 will have negative effects but numbers closer to 6 will have positive. If I, or the user feels it is needed to you 2 die, then then Numbers closer to 1 will have even worse effects then if you rolled a 1 with only 1 die, but numbers closer to 9 will be more positive effect then if you rolled only 1 die. The basic turns go like this.* The actual game should look less bland and be more fun though. Just far to lazy to post a detailed example.*
Steady- The hero's attempt to get to a village, but there is some giant in the way, what do you do?
Hero 1- I jump and use my cutlass to attack its foot
Hero 2- I run away
Hero 3-*Dosn't post anything for awhile so I choose, or he apoints someone to make his choices*
Hero 3- I attack the same foot Hero 1 did with a fire spell
Steady- Hero 1 and 3 roll a 5. Hero 2 rolls a 1
Steady- Hero 1 and 3's attack's do more damage then expected. Hero 1's cutlass cut tore threw the giants foot and Hero 3's magic set the cut on fire. Unfourtunly, while trying to escape. Hero 3 fell and knocked himself out. *Hero 3 looses 1 turn.*
[Classes]
Normal Hero:
-Can equip all weapons
-Normal stats
Fishman:
-Can breath under water
-Can equip and melee weapon
-Greatest strength
-Lowest MP (Magic Power)
Mage:
-Can equip any magic weapon
-Greatest MP (Magic Power)
-Lowest strength
Theif:
-Can equip any small arms weapon
-Greatest speed
-Lowest defense
Guard:
-Can equip any melee weapon
-Greatest defense
-Lowest speed
[Weapons]
Melee:
Bronze sword and shield
-Wood katana
-Bronze Duel Blades
Magic:
-Wooden staff
-Magic for Dummies Spell Book
Small arms:
-Bronze dagger
-Crossbow and 10 arrows
[Special Ability]
Create your own. Within reason please.