| Musubime Musubime no mi | |
|
|
Author | Message |
---|
Hikaru
Posts : 355 Join date : 2011-09-22 Age : 29 Location : none of you buisness
| Subject: Musubime Musubime no mi Tue Oct 25, 2011 2:08 pm | |
| Name in Japanese (translation):Musubime Musubime no mi (knot knot fruit) Capabilities: makes the user able to tie everything under 5 meters and every person into a knot, by making the objeckt or body bendable so it doesn't break anything, the body returns to normal after 3 posts, where one post equals 1 minute, so easy said 3 minutes, and then the body unties itself automatic, all this meaning, you touch the objeck or person and this makes the objeck/person bendable then you just tie it up in any kind of knot, when the knot is tied it wil untie itself automatic but slowly, it is like when you fold a piece sponge and the add water, the reason for this is that the bendable effeckt has a time limit the bendable objeck/person hardens sort of speak back to normal, after three minutes the person or objeck would have returned to normal. does not work on sea stone Type: Paramecia is this what you meant admin?
Last edited by Kayzen on Wed Oct 26, 2011 4:36 pm; edited 2 times in total | |
|
| |
Gael Admin
Posts : 3372 Join date : 2009-11-12 Age : 30 Location : I am at a place... doing stuff... with things.
| Subject: Re: Musubime Musubime no mi Wed Oct 26, 2011 4:21 pm | |
| Don't you have to be able to grab hold of it in order to tie it in a knot? You can't, say, tie a ship into a knot randomly, can you? | |
|
| |
Layman Iconoclast Admin
Posts : 10667 Join date : 2008-07-01 Age : 32 Location : I am everywhere I see everything
| Subject: Re: Musubime Musubime no mi Wed Oct 26, 2011 4:24 pm | |
| more detail is required on when the object becomes bendable, more detail is required on how much rigidity an object retains, more detail is required on how it returns to normal, time needs to be expressed in posts, not minutes, seastone is imune to the effects and so he or she cannot tie anything in to a knot, and lastly not every object is thin and long enough to be a knot, how would you explain that? | |
|
| |
Hikaru
Posts : 355 Join date : 2011-09-22 Age : 29 Location : none of you buisness
| Subject: Re: Musubime Musubime no mi Wed Oct 26, 2011 4:26 pm | |
| you are right at one point, yes I need to hold on to the thing but I can use one end of the thing can't I, but you are right there should be a limit to what I can tie to a knot, I am going to edit it right now, check back in one minute. | |
|
| |
Layman Iconoclast Admin
Posts : 10667 Join date : 2008-07-01 Age : 32 Location : I am everywhere I see everything
| Subject: Re: Musubime Musubime no mi Wed Oct 26, 2011 4:28 pm | |
| I wasn't posing a point, those were direct orders, dont act like its a point of conversation, I could have unapproved the fruit | |
|
| |
Hikaru
Posts : 355 Join date : 2011-09-22 Age : 29 Location : none of you buisness
| Subject: Re: Musubime Musubime no mi Thu Oct 27, 2011 4:30 pm | |
| is this better admin-sama?
| |
|
| |
Layman Iconoclast Admin
Posts : 10667 Join date : 2008-07-01 Age : 32 Location : I am everywhere I see everything
| Subject: Re: Musubime Musubime no mi Thu Oct 27, 2011 4:41 pm | |
| I suppose its passible, no need to re-approve it, as it was never un-approved | |
|
| |
Hikaru
Posts : 355 Join date : 2011-09-22 Age : 29 Location : none of you buisness
| Subject: Re: Musubime Musubime no mi Thu Oct 27, 2011 4:41 pm | |
| | |
|
| |
Sponsored content
| Subject: Re: Musubime Musubime no mi | |
| |
|
| |
| Musubime Musubime no mi | |
|