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 Marcello Castro

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Ghostlyghost

Ghostlyghost


Posts : 161
Join date : 2010-05-19
Age : 28
Location : Latitude: 144 Longitude: 59

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PostSubject: Marcello Castro   Marcello Castro Icon_minitimeSun Aug 21, 2011 9:04 pm

Name: Marcello Castro

Age: 31

Bounty:

Species: Cyborg

Occupation: Marksman, Gunslinger, Assassin

Allegiance: Pirate

Home Village/Ocean:West Blue

Appearance:
Spoiler:
Marcello wears blueish-green pants, shirt and beret. He stands at five foot eleven and has multiple holsters on him. Two are on his back for his rifle and shotgun, one for his revolver on his right thigh and multiple sheaths for his knives on his left thigh. There is a liquids container on his right side, and wears lightweight combat boots. All of his weapons are completely visible. Marcello has deep brown eyes and has a bit of a beard growing on his face. His black hair would go down past his shoulders if it were straight, but curls at the ends.

History: Marcello was often used as a test subject in his childhood. His father, who was a brilliant yet unknown scientist, felt that children were just mere test subjects. Marcello had to deal with constant tests that usually ended up with Marcello talking his father out of giving him the shots but instead, having his father test the shots on animals. Marcello watched as the test creatures puffed and and exploded, have its eyes fall out and die, or become a horrible mutation. Marcello just wanted to live a normal life, with a normal dad that doesn't experiment with deadly substances. Other than his family issues, everyone outside his house was normal. He had good friends, a good education, and some enemies to balance it out. Over the years, Marcello dealt with his father's loony experiments day by day; It was like a routine for him. Marcello's grandfather retired when he was five and moved to his hometown. He was a gifted sniper and even gave Marcello training with guns. It was tough on little Marcello, but he found it easy once he got a good grip of shooting. Seven years of practicing with a rifle gave Marcello a newfound skill and something to brag about. When he was thirteen, Marcello's father married a surgeon. She was kind, smart, and certainly had something wrong with her brain since she married his crazy dad. Everything was a lot different from that day. Marcello couldn't avoid his dad's twisted experiments now, thanks to his new mother. One injection costed Marcello both of his arms; they had to be amputated and replaced with robotic arms. On the bright side, there was a pop-up stiletto inside the right arm, it proved to be useful in tight situations. After that incident, Marcello avoided his parents to the point where he resorted to staying over at his friends' houses. When Marcello was 20, he got into a bar fight and lost his right eye in the progress. It was probably the most violent fight the town has ever witnessed. Marcello, instead of going to a sane doctor, went to his parents instead. They were delighted to replace his eye with something more adequate. So after being unconscious for a day or two, Marcello finally awoke with his results. He could see again, but he was informed that if he got this one destroyed, his brain would go into shock and most likely die. The eye was a simple invention, it functioned as a normal eye but also served as a range finder. It wasn't what Marcello was expecting but he took what he could get. At age 25, Marcello's hometown was attacked by raiders. His parents along with most of the population was killed. He managed to survive and kill a few of them. He laughed as they panicked about their comrades beginning to fall one by one. Once they retreated, Marcello took this quiet time to his advantage and took a dinghy to escape this carnage, with some salvaged guns of course. But once he rowed out to sea, he forgot why he was out there, and then remembered why and began rowing towards a new beginning for him. Days passed and Marcello finally reached dry land. He crawled out of the boat and took his weapons. Marcello met a kind woman who gladly took him in so he could get back onto his feet, but what he didn't know was that the woman was an assassin. Marcello soon caught on to her secret and blackmailed her into teaching him assassin skills or the basics at the very least. So the woman taught him the basics before she went out for a mission and never came back. Marcello assumed she was dead, and took whatever weapons were laying around which were half a dozen throwing knives. He felt remorse for a minute and then forgot his purpose in this house, but then shook them off and continued to empty the house for anything worth grabbing. With his new items by his side, he headed to the docks and boarded a passenger ship heading towards another island. Marcello, now age 30, spent the last five years wondering what he should do with his life and decided he should become an assassin.

Personality: Marcello could be described as a living contradiction. Despite his childish tendencies and hyper-active thirst for battle, the man with a motto of "Always give it a 110 percent!" can actually be quite calm and measured. He is incredibly perceptive, frequently noticing things that no one else does. Marcello will do anything to protect his crewmate, even if it means giving his own life. He has suffered quite badly in the past, but his experience shines through when he fights. Marcello is a cheery character, smiling a lot at the little victories in life. He loves to gamble and will often spend most of his money on gambling and lose it. Marcello is very curious and will lead himself down some bad roads. He is addicted to whiskey and cigars, and smells like it 24/7. He is also very forgetful, often forgetting orders and things he should be doing. Marcello can also be a bit sadistic sometimes, but it's very rare for him to act like it. He likes to keep his weapons in tip-top shape, polishing and cleaning them at least three times a day.

Ship: N/A

Ship Flag: N/A

Special Abilities:
Cybernetic Range Finder Mk I
Above Average Strength
High Perception

Learned Techniques (Keep it 1-25:(
Tekkai

Weapons/Items:
Double Barrel Shotgun
Scoped bolt action Vintage Rifle w/ Musket
Combat Knife
.22 Revolver
Liquids Container
Six Sharpened Throwing Knives

Character Flaws:
-Compulsive Gambler: gets jittery if Castro doesn't make at least a side bet, which should calm him down for a day.
-Excessive Curiosity: Castro does things he'll often regret, like breaking open a sealed door that was sealed for a reason.
-Claustrophobic: Castro loses his mind whenever he is confined in a tight space. He will use anything within his reach to get out.
-Absent-Minded: Marcello will often forget what he was going to do at times, important things too for that matter.
-Too Trigger Happy: Marcello likes to shoot anything with his weapons. Anything.

Goals: Kill the leaders of the World Government, then run a tavern.


Last edited by Ghostlyghost on Sat Oct 08, 2011 1:03 am; edited 1 time in total
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Gael
Admin
Gael


Posts : 3372
Join date : 2009-11-12
Age : 29
Location : I am at a place... doing stuff... with things.

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PostSubject: Re: Marcello Castro   Marcello Castro Icon_minitimeTue Aug 23, 2011 12:23 pm

Approved!
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Ghostlyghost

Ghostlyghost


Posts : 161
Join date : 2010-05-19
Age : 28
Location : Latitude: 144 Longitude: 59

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PostSubject: Re: Marcello Castro   Marcello Castro Icon_minitimeSat Oct 08, 2011 1:06 am

Added Tekkai to the list of techniques.
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Karasu(the crow)

Karasu(the crow)


Posts : 2095
Join date : 2011-05-15
Age : 31
Location : In your closet

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PostSubject: Re: Marcello Castro   Marcello Castro Icon_minitimeSat Oct 08, 2011 1:09 am

Re-approved, unless said otherwise by a senior mod/admin
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PostSubject: Re: Marcello Castro   Marcello Castro Icon_minitime

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