Name: Kurt ''Rope Knot'' Turner
Age: 21
Bounty: None yet
Species: Human
Occupation: Shipwright
Allegiance: Neutral ( for now)
Home Village/Ocean: East Blue, Orange Town
Appearance: He is a 176 cm high guy with black middle long hair. He has blue colour eyes and a little beard. He wears a black jacket, under the jacket he has a supply belt and a yellow or sometimes blue T-shirt. In his belt he has supplies so he can work as a shipyard and fix or build ships but also weapons so he can fight and that pretty well. He wears gloves on both hands.
He wears blue jeans with big pockets and black boots.
History: When he was young he wanted to be a shipwright like his father. His mom father and him lived in East Blue in Orange town. Water 7 is the best shipwright place in the world so his father that was also a shipwright wanted to go there and he also went there when Kurt was 6 years old. His father made a travel and fighting crew just so they would get to water 7 and be able to protect themselfs. His father was a really bad fighter, actually he had no idea about fighting he was just a brilliant shipwright who wanted to see the best shipwrights in the world.
But this ended badly, as soon as they arrived in the Grand Line they knew the dangeour but they didnt turn around. His father died befour they were able to reach Water 7 becasue of the sea monsters and weather but also diseases. After Kurt and his mother where told that her hausband and his father is dead, they were all psihically destroyed. At age of 14 Kurt build some weapons some tools and alos a little boat so he can set sail and fulfill his father dream and arrive at Water 7. Her mother didnt want him forst to go so he stayed by her at home. After his mother was getting old he had to care for her even more. So she told him he should not miss his life just to care for her that she wil die anyways so he should go and follow his dreams. But he didnt want to go and leave her alone when she was so weak. At least his mother found some great friends how take care of here and she was living by them. Kurt then sold the house an took the money so he could buy some wood and nails in Water 7 and build a ship out of it. Now he is still in East Blue and is looking for some nakama to sail the Grand Line with them.
Personality: He is a funny but also serious guy. he likes to have a lot of attention and respect. Most of the time he is doing some kind of weapons and some ship blueprints which he trys to make the ships really intresting and also strong. But he aslo likes to have fun at the same time and he tests the weapons on a funny and kinda dangerous way. When he isnt working and has free time he discoveres the ships ultimate blueproints and with that also the Plutin. He doenst want to build the Pluton and destroy and rule the world. He wants to find the blueprints and give them into the right hands.
Ship: De La Castela ( a medium size boat he made alone)
Ship Flag: He has no flag yet
Devil Fruit: None
type: None
effect: None
Special Abilities: Rope Action, Superhuman-strength ( both because of hard working as a shipwright everyday)
Learned Techniques (Keep it 1-25):
Rope Action:
Group Slam - Kurt throws ropes out from his hands to gather enemies and heave to pile them together crushing them
Handcuff Knot - Kurt launches a rope and ties enemies hands or one hand with it like a handcuff ( Porbably followed by any other attack)
Dizzy Rope - Kurt launches a spiral rope and around an enemy with enough force he can pull it and the enemy collapses from dizzines.
Nets - Creates a net out of ropes. Can be used as a fighting or any other purpose.
Knives - Kurt launches rope or more ropes with a knife tied at the end of the rope or at the whole rope, the knives are made out of seastone.
Knot Bullet - Kurt launches a rope with a hard knot at the end like a bullet to his enemy.
-Knot Bullet 2 Shot - Kurt launches a rope with a hard knot at the end like a bullet to his enemy, this time with 2 ropes from each hand.
-Knot Bullet 4 Shot - Kurt launches a rope with a hard knot at the end like a bullet to his enemy, this time with 4 ropes from each hand.
Rope Choke - Kurt launches a rope to enemies neck and chokes him but also around his other body parts and press them together just like choking.
Wind Cutter - Kurt starts to turn the ropes around which can make shockwaves and wind cuts just like Ranyaku.
Rope Armor - Makes an armor or actually a ball around him with a lot of layers of rope, so then there is no hole in the ball and it works like an armor.
Weapons/Items: Ropes which contain Seastone and Knives which also contain Seastone, Workers Supply Belt
Goals: To get to Water 7, buy stronger and actually unbreakable ropes in Water 7, build a big dream ship, reasearch or even find the Pluton blueprints and find some nakama.