Name: Albin "Demon" Hauberk
Age: 18
Bounty: 50,000,000
Species: Human
Occupation:
Allegiance: Pirate(N/A)
Home Village/Ocean: North Blue
Appearance: Could describe or give a picture, or both
Albin is 5 feet 7 inches tall and always is found wearing a red trench coat with black pants and black boots. He has blond hair that covers his left brown eye. His left iris is brown while his right eye is cerulean. He has black leather strips flowing from the neck of his tan coat.
History:
Albin was born to farming parents in North Blue. His first few years were ones of peace and prosperity with a happy mother, father, and two younger sister. A few monthes after Albin's 6th birthday, the island was hit by a large tsunami that left the whereabouts of Albin's mother and father unknown. He struggled to etch out a meager existence in a nearby town with his two sisters while his hopes grew dimmer and dimmer of ever achieving anything meaningful in his lifetime which had been Albin's one dream up until that time. When he turned 12, he was beset with grief and dismay at a startling revelation that he found out about his two younger sisters and ran away from the town and for a time lived on the road. He stole from travelers and merchants as he fled north to keep himself alive. One day he found himself staying in a cave for a night to escape a merchant who'd spotted him stealing. The cave he found was small to his eyes due to the darkness but he eventually got settled in. He tried to fall asleep in the damp cave, but for some reason found it impossible while hearing the constant noises that naturally sounded from the cave.
Unnerved, he looked around to see another small entrance farther back into the cave than he'd looked. Skeptical, but finding not other options, he traveled back down the path with his vision blurry from lack of sleep. He arrived at a small lake within the cave that was devoid of almost all of the other sleeping distractions and Albin was able to lay down and sleep in the relative peace by the lake. Later on in the night though, Albin tossed and turned with nightmares and after about an hour, fell straight into the lake. He awoke immediately, though his own drowsiness dulled his reaction until he'd hit the bottom of the shallow lake. "Thump", a sound that woke him up immediately. Feeling around the object, he felt rough wooden surface. Drowsy, but curious he roused his own energy from his waking body and dragged the heavy chest up to the top and pulled it out of the lake.
A red treasure box stood in front of him when he finally lugged it out. Dreaming big about the contents, he was disappointed to find only a small bright red papaya with swirls all over it. Envisioning a mountain of gold, he was disappointed but happy that he'd at least found breakfast. Willing to settle for at least something to eat as well as a little curious about why someone would hide a fruit in a chest, Albin took a bite only to spit out the piece. It tasted horrible, with a flavor Albin couldn't even describe as relative to anything he'd eaten. Disconcerted, he tried to focus his mind to other things as he ate the rest of the fruit. It wasn't filling nor did it please his taste buds, but he was hungry and he had no clue when he might get his next meal. Suddenly, he felt a throbbing sensation in both of his hands and looked down before screaming. In his hands appeared two small holes that went straight through his hand. He started waving his hand around everywhere, before stopping to think for a second. It didn't hurt his hand and nothing he'd touched had caused it. Leaning on a wall for a second to think though, he felt a tingling sensation from the wall on his left hand that he'd put on the wall. He looked over at the wall to find a small hole in the wall that went a few inches deep. Intrigued, Albin put his hand on the wall again to find another hole on the wall. Smiling brightly to himself, Albin stared at the holes in his hand with a big smile. Maybe his life wouldn't be so bad after all.
It was a week later that he caught a glimpse of a pirate gang that were stationed in a tavern in a town he'd come to. The tales of the pirates enthralled Albin and immediately set him on his course with a new power and a new dream.
Personality:
Albin is generally a nice person and mixes light humor with serious intelligence. He can show himself to be witty and funny or be making grave assessments in the heat of battle that seem almost pessimistic. One of the running gags is that he refuses to shake other people's hands and instead when they offer he looks like he's about to shake but then pulls his hand and responds with a serious face, "If I shook your hand, you'd need to get a new one." referring to his devil fruit power. Albin generally carries an intellectual viewpoint of the world, looking to understand things that no one puts any thought towards. He gets along well with others but doesn't give trust until he sees fit to distribute it to others who deserve it.
Ship: N/A
Ship Flag: N/A
Devil Fruit: Ana-Ana no Mi [Hole-Hole Fruit]
https://theonepiecerp.rpg-board.net/t3512-ana-ana-no-mi-hole-hole-fruit?sid=5d928974ea607ff330e910f6c1494b92Type: Paramecia
Effect:
Special Abilities:
o Hand-to-Hand fighting style
o High speed
Learned Techniques
o Ana-Ana no: Hatohoru
- By placing their palm on the body of an enemy, the user can cause a hole in the person's body, killing them or maiming them severely. This technique takes a few seconds since the microorganism on the user's hands has a hard time repulsing all of the elements within the human body and the user must keep direct contact.
o Ana-Ana no: Horu
- The user opens 1 or 2 small holes on a surface using the holes on their hands.
o Ana-Ana no: Kakurega
- The user opens a large hole on a surface using both of their palms.
o Ana-Ana no: Yami Horu
- The user opens a hole underground and proceeds to tunnel towards enemies and open up holes under them to fall into. The user can't see what is above them though so usually must rely upon a teammate to guide them to an enemy. Enemy should also be unaware of the user's presence since a shadow appears on the ground above the hole that can notify enemies.
Weapons/Items: None
Goals: To accomplish deeds that will be talked about and live on forever.