| Kādo-Kādo no Mi | |
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Trapnest
Posts : 18 Join date : 2010-10-08 Age : 34
| Subject: Kādo-Kādo no Mi Sat Oct 09, 2010 7:16 am | |
| Name in Japanese : Kādo-Kādo no Mi (card card fruit)
Capabilities: Kādo-Kādo no Mi has the ability to create /release/shoot cards out of her body(Playing cards, tarot cards, trading cards, you name it). It can done separately or as a whole, for example. She can detach eye from her body and leave it (in a form of a card) somewhere, in which case she can see what's going in in one area even if shes not there, the weakness in that is that, when her eye is there, she has no eye where she really is, which has it's own advantage from when she needs to spy on something.
Other than that, this fruit doesn't appear to have any other weaknesses outside the standard Devil Fruit weaknesses.
Type: Paramecia
Last edited by Trapnest on Sun Oct 10, 2010 6:56 am; edited 1 time in total | |
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nikz200
Posts : 7605 Join date : 2010-02-19 Age : 34 Location : Malaysia
| Subject: Re: Kādo-Kādo no Mi Sun Oct 10, 2010 5:27 am | |
| you cant auto dodge, its illegal, but i like the idea, just find a way around the auto dodge part, or you can simply create and control cards. | |
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Trapnest
Posts : 18 Join date : 2010-10-08 Age : 34
| Subject: Re: Kādo-Kādo no Mi Sun Oct 10, 2010 5:35 am | |
| Its not auto dodge though, it can only happen for when she's aware of it ^_^
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nikz200
Posts : 7605 Join date : 2010-02-19 Age : 34 Location : Malaysia
| Subject: Re: Kādo-Kādo no Mi Sun Oct 10, 2010 5:57 am | |
| still we dont allow people to turn their body into things, like you can produce and control it , but not turn into it, not into liquids or the like. | |
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Trapnest
Posts : 18 Join date : 2010-10-08 Age : 34
| Subject: Re: Kādo-Kādo no Mi Sun Oct 10, 2010 6:49 am | |
| So nothing like the ones from one peice like Crocodile turning into sand or ace into fire.. Okay then, she can just produce cards. | |
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nikz200
Posts : 7605 Join date : 2010-02-19 Age : 34 Location : Malaysia
| Subject: Re: Kādo-Kādo no Mi Sun Oct 10, 2010 6:52 am | |
| ok just edit that into your thing and i will approve you | |
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Trapnest
Posts : 18 Join date : 2010-10-08 Age : 34
| Subject: Re: Kādo-Kādo no Mi Sun Oct 10, 2010 6:57 am | |
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nikz200
Posts : 7605 Join date : 2010-02-19 Age : 34 Location : Malaysia
| Subject: Re: Kādo-Kādo no Mi Sun Oct 10, 2010 7:02 am | |
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Trapnest
Posts : 18 Join date : 2010-10-08 Age : 34
| Subject: Re: Kādo-Kādo no Mi Sun Oct 10, 2010 7:05 am | |
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Redmerv Admin
Posts : 1982 Join date : 2009-02-07 Age : 32
| Subject: Re: Kādo-Kādo no Mi Sun Oct 10, 2010 7:28 am | |
| personally I think it could behave like the bara bara no mi wich buggy has, and when the body is not whole the user can't create cards, just a sugestion and of course bulet or fire would still hurt the body | |
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Trapnest
Posts : 18 Join date : 2010-10-08 Age : 34
| Subject: Re: Kādo-Kādo no Mi Sun Oct 10, 2010 7:32 am | |
| Yep, originally i thought it to be something like that, i just haven't put much thought into the generalities of it | |
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Redmerv Admin
Posts : 1982 Join date : 2009-02-07 Age : 32
| Subject: Re: Kādo-Kādo no Mi Sun Oct 10, 2010 7:40 am | |
| if nik is okay with it you can use it like the bara bara just use good limits | |
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